User interface

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EU4's Interface, also called user interface (UI), or graphical user interface (GUI), has a number of specific screens and visual elements. This article will focus on the pragmatic purpose and utility of the interface (as opposed to the stylistic elements).

Launcher[edit]

The DLC section of the launcher.

The EU4 game launcher is used to launch the game and handle all pre-game options.

The launcher is separated into the following:

  • News tab.
  • DLC tab – lists all available DLCs sorted by type and quick enable/disable.
  • Mods tab – lists all available mods and quick enable/disable.
  • Paradox account – used to login into PDX account if one wishes to use features such as leader-boards, etc.
  • Play

Main menu[edit]

Main menu

The main menu is the first screen players see after the game loads at start up, and where players return to after they leave their in-progress games. It (usually) shows a map of continental Europe along with some tool bars, buttons and information along the bottom.

Lower left corner[edit]

Lower center[edit]

  • "Continue game" button, which will load the most recent local game saved with the current version.
  • Singleplayer to choose a single player game
  • Multiplayer to choose a multiplayer game
  • Tutorial to play a tutorial game
  • Credits
  • Settings to access graphics, audio, controls options.
  • Content
  • Exit (to leave the game)

Lower right corner[edit]

Single player interface[edit]

Eu4 scenario setup.jpg

Upper left corner[edit]

  • Historical Start
    • Bookmarks (historical scenarios at particular dates)
    • Starting date, can be chosen between 1444-11-11 and 1821-1-1
  • Saved Games, click here to select one
  • Icons of enabled expansions

Upper center[edit]

  • Year
  • Map modes: Terrain, Political, Religious, Imperial, Trade, Diplomatic, Development

Upper right corner[edit]

  • Top panel:
    • Centre: country's coat of arms
    • Left: rank and technology group
    • Right: state religion
  • Country name
  • Government type and diplomatic status (hover for the exact government type)
  • Starting leader and skills (note that some republics, e.g. Switzerland, gain a random leader on start)
  • Starting administrative, diplomatic and military technology levels
  • National ideas and traditions:
    • Lightbulb icon: hover over to see the country's traditions and ambitions
    • Idea icons: hover over each to see a description and its effects
  • Size and development, from left to right:
    • Number of provinces
    • Total development
    • Total level of all forts
  • Diplomacy: lists alliances, subjects, current truces, ongoing wars, etc.

Lower left corner[edit]

  • Options to change various in-game setup options
  • Back, to the Main Menu (this will cause the game to restart)

Lower center[edit]

  • Country shields of interesting nations at this time
  • Scenario description, if a bookmark is selected

Lower right corner[edit]

  • Random New World (with Conquest of Paradise.png Conquest of Paradise DLC). Will immediately generate a randomized New World, replacing the Americas. Not available for starts later than 1 January 1492
  • Custom nation – to start the Nation designer – only with El Dorado.png El Dorado DLC enabled
  • Random nation – a random nation is selected
  • Play – to start the game