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User interface

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EU4's Interface, also called user interface (UI), or graphical user interface (GUI), has a number of specific screens and visual elements. This article will focus on the pragmatic purpose and utility of the interface (as opposed to the stylistic elements).


The DLC section of the launcher.

The EU4 game launcher is used to launch the game and handle all pre-game options.

The launcher is separated into the following:

  • News tab.
  • DLC tab – lists all available DLCs sorted by type and quick enable/disable.
  • Mods tab – lists all available mods and quick enable/disable.
  • Paradox account – used to login into PDX account if one wishes to use features such as leader-boards, etc.
  • Play

Main menu[edit]

Main menu

The main menu is the first screen players see after the game loads at start up, and where players return to after they leave their in-progress games. It (usually) shows a map of continental Europe along with some tool bars, buttons and information along the bottom.

Lower left corner[edit]

Lower center[edit]

  • "Continue game" button, which will load the most recent local game saved with the current version.
  • Singleplayer to choose a single player game
  • Multiplayer to choose a multiplayer game
  • Tutorial to play a tutorial game
  • Credits
  • Settings to access graphics, audio, controls options.
  • Content
  • Exit (to leave the game)

Lower right corner[edit]

Single player interface[edit]

Eu4 scenario setup.jpg

Upper left corner[edit]

  • Historical Start
    • Bookmarks (historical scenarios at particular dates)
    • Starting date, can be chosen between 1444-11-11 and 1821-1-1
  • Saved Games, click here to select one
  • Icons of enabled expansions

Upper center[edit]

  • Year
  • Map modes: Terrain, Political, Religious, Imperial, Trade, Diplomatic, Development

Upper right corner[edit]

  • Top panel:
    • Centre: country's coat of arms
    • Left: rank and technology group
    • Right: state religion
  • Country name
  • Government type and diplomatic status (hover for the exact government type)
  • Starting leader and skills (note that some republics, e.g. Switzerland, gain a random leader on start)
  • Starting administrative, diplomatic and military technology levels
  • National ideas and traditions:
    • Lightbulb icon: hover over to see the country's traditions and ambitions
    • Idea icons: hover over each to see a description and its effects
  • Size and development, from left to right:
    • Number of provinces
    • Total development
    • Total level of all forts
  • Diplomacy: lists alliances, subjects, current truces, ongoing wars, etc.

Lower left corner[edit]

  • Options to change various in-game setup options
  • Back, to the Main Menu (this will cause the game to restart)

Lower center[edit]

  • Country shields of interesting nations at this time
  • Scenario description, if a bookmark is selected

Lower right corner[edit]

  • Random New World (with Conquest of Paradise.png Conquest of Paradise DLC). Will immediately generate a randomized New World, replacing the Americas. Not available for starts later than 1 January 1492
  • Custom nation – to start the Nation designer – only with El Dorado.png El Dorado DLC enabled
  • Random nation – a random nation is selected
  • Play – to start the game