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Kingdom rankNetherlands
Primary culture
Dutch (Germanic)

Capital province
Holland (97)

Dutch RepublicGovernment republic.png

State religion

Technology group
WesternWestern technology group
Dutch ideas
Traditions.png Traditions:
+25% National sailors modifier
+50% Naval force limit modifier

Inflation reduction.png Found the Amsterdam Wisselbank

+0.10 Yearly inflation reduction

Merchants.png Dutch Trading Spirit

+1 Merchant
+10% Trade Range

Development cost.png Polders

−10% Development cost

Naval leader fire.png Instructie voor de Admiraliteiten

+2 Naval leader fire

Tolerance heretic.png Embrace Humanism

+3 Tolerance of heretics

Siege ability.png Army Sappers

+10% Siege ability

Land fire damage.png Platoon Fire

+10% Land fire damage

Idea bonus.png Ambitions:

+15% Trade efficiency
For the area, see Netherlands (area).

The Netherlands is a formable nation in Europe, which can be formed by Burgundy or countries with a Dutch or Flemish culture. The formation decision however, requires only Dutch provinces and not Flemish ones. The Dutch are a typical trading power, reflected in their national ideas. Historically, the Netherlands became fully independent from Habsburg Spain in 1581.

Dutch Republic[edit]

Choose between an Orangist (military, monarchy-oriented) or a Statist (trade, republic-oriented) candidate.

Statists in power:[1] Orangists in power:[2]
Naval force limit modifier.png +10% Naval force limit modifier
Trade power.png +5% Global trade power
Republican tradition.png +1 Yearly republican tradition
Land force limit modifier.png +25% Land force limit modifier
Stability cost modifier.png −10% Stability cost modifier
Republican tradition.png −1 Yearly republican tradition
elections happen every 4 years, no re-election rulers will rule until death


Execute decision.pngForm Dutch Nation

The Dutch are emerging as one of Europe's most capable naval and colonial powers. Lucrative trade opportunities, locally and overseas, have resulted in a swift evolution for the country into one of the first capitalist countries in the world.

Potential Requirements
  • Playing with normal or historical nations
  • If AI-controlled:
    • Is not playing a custom nation
    • Flag of Netherlands Netherlands does not exist
    • Owns at least 3 non-colony provinces
  • Is not Flag of The Papal State The Papal State
  • Is not Flag of Netherlands Netherlands
  • Is not Flag of Holy Roman Empire Holy Roman Empire
  • Primary Culture icon.png culture is Dutch or Flemish or is Flag of Burgundy Burgundy
  • Administrative tech.png Administrative technology is at least 10
  • Is not a subject nation
  • Is not a steppe horde
  • Is not at war
  • Flag of Netherlands Netherlands does not exist
  • Owns core provinces Breda, Zeeland, Holland, Utrecht, Gelre and Friesland

  • If not an Elector of the Holy Roman Empire and not the Holy Roman Emperor, remove all owned provinces from the Empire
  • If country is Flag of Burgundy Burgundy:
    • Change primary Culture icon.png culture to Dutch
    • Change Capital.png capital to Holland
  • If country is Flag of Burgundy Burgundy and Flag of France France exists:
    • All provinces in France region owned by this country and its subjects:
      • Flag of Burgundy Burgundy and (if they own it) the subject lose their cores
      • Flag of France France gains a core
      • Cede province to Flag of France France
  • If government is Government theocracy.png Theocracy and religion is Catholicism Catholic:
    • Change government to Government monarchy.png Administrative Monarchy
    • Flag of The Papal State The Papal State gains opinion modifier "Displeased" (-50, decaying by +2 per year for 5 years) towards our country
  • If government is Government theocracy.png Theocracy and religion is not Catholicism Catholic:
    • Change government to Government monarchy.png Administrative Monarchy
  • Country becomes Flag of Netherlands Netherlands
  • Flag of Netherlands Netherlands gains a permanent claim on all non-owned provinces in Low Countries region and Picardy area except Calais, Rethel, East Frisia and Picardie
  • If government rank is Duchy rank Duchy:
    • Set government rank to Kingdom rank Kingdom
  • Gain Prestige.png 25 prestige
  • Trigger country event "New Traditions & Ambitions" unless using custom ideas or already using Dutch ideas

AI Burgundy will not take this decision.

Dutch revolt[edit]

Main article: Dutch revolt events

If the year is between 1550 and 1650 and the Netherlands does not exist, nations that control parts of the low countries and do not have Dutch or Flemish as their primary culture will receive events causing revolts and if successful, eventually lead to the formation of the Netherlands. The newly-independent Netherlands will then receive a full navy and army and claims over the low countries as well as opportunities to annex other Dutch minors through events. The Dutch revolt can be avoided by other nations with a cultural shift to Dutch or Flemish culture, or by converting provinces in the region to a different culture.


Main article: Dutch missions

The Netherlands' missions are focused on colonization and conflict with Portugal.


Main article: Dutch events

Dutch events are focused on famous individuals, capitalism and the Dutch republic government type.


Execute decision.pngFound Oost-Indische Compagnie

A company of merchants are asking the States-General for a 21 year monopoly to carry out colonial activities in Asia. These areas are potentially very rich, but they need the monopoly because the risks are so high.
Potential Requirements

The country:


The Flag of Netherlands Netherlands:

  • have at least 2 home ports.
  • have a diplomatic technology of at least level 10.
  • owns a port in Japan (region), Burma, West India, Coromandel, Deccan (region), Bengal (region), South or North China.


The Flag of Netherlands Netherlands:

  • get the modifier “Vereenigde Oost-Indische Compagnie” for the rest of the campaign with the following effects:
    • Merchants.png+1 merchants,
    • Trade power.png+5% global trade power,
    • Colonial range.png+25% colonial range.

Execute decision.pngLand Reclamation in Holland

Holland has through the years been plagued by intermittent floods and this limits the potential of what is otherwise very attractive region. While our ancestors have done their best to drain the Dutch swamps they did not posses the same means we do. Let us concentrate all our expertise in land reclamation to improve the region and the city of Amsterdam so that we may create a northern port city worthy to rival the old urban centres of the South.
Potential Requirements

The country:

Holland (97) does not have the province modifier “Development of Amsterdam”.


The country:


The country:

  • loses Administrative power.png50 administrative power.

Holland (97) gets the province modifier “Development of Amsterdam” for the rest of the campaign with the following effect:

  • Development cost.png-25% development cost.


Have a good strategy for Netherlands?
+ Add it to this article and help other players!


Je maintiendrai icon
Je maintiendrai
Form the Netherlands as a minor nation starting with Dutch culture.

Sinaasappel! icon
Get Orangists in power with 100% Republican Tradition, and owning a province in China.
Country guides

Central African technology group Central African.png Mutapa.png Mutapa
East African technology group East African.png Kilwa.png Kilwa
Muslim technology group Muslim.png The Mamluks.png MamluksTunis.png Tunis
West African technology group West African.png Mali.png Mali Mossi.png Mossi

Eastern technology group Eastern.png Jerusalem.png Jerusalem
Muslim technology group Muslim.png Arabia.png Arabia Hejaz.png Hejaz Khiva.png Khiva Mughals.png Mughals Oman.png Oman Persia.png Persia Shammar.png Shammar
Indian technology group Indian.png Assam.png Assam Bahmanis.png Bahmanis Bengal.png Bengal Ceylon.png Ceylon Gujarat.png Gujarat Jaunpur.png Jaunpur Orissa.png Orissa Vijayanagar.png Vijayanagar
Chinese technology group Chinese.png Bali.png Bali Brunei.png Brunei Dai Viet.png Dai Viet Japan.png Japan Khmer.png Khmer Korea.png Korea Lan Xang.png Lan Xang Majapahit.png Majapahit Malaya.png Malaya Pagarruyung.png Pagarruyung Pasai.png Pasai Qing.png Qing Sulu.png Sulu Sunda.png Sunda
Nomadic technology group Nomadic.png Jianzhou.png Jianzhou Manchu.png Manchu Qara Qoyunlu.png Qara Qoyunlu Timurids.png Timurids Uzbek.png Uzbek

Western technology group Western.png United States.png United States
Mesoamerican technology group Mesoamerican.png Maya.png Maya
North American technology group North American.png Cherokee.png Cherokee Creek.png Creek Huron.png Huron Iroquois.png Iroquois Pueblo.png Pueblo

Andean technology group Andean.png Cusco.png Cusco Muisca.png Muisca
South American technology group South American.png Charrua.png Charrua Mapuche.png Mapuche

  1. See in /Europa Universalis IV/common/static_modifiers/00_static_modifiers.txt (Static modifiers#Statists in Power).
  2. See in /Europa Universalis IV/common/static_modifiers/00_static_modifiers.txt (Static modifiers#Orangists in Power).