For Christian theocracies.
- +15% Manpower recovery speed
- +1 Missionaries
- +5% Discipline
- −10% Stability cost modifier
- −10% Core-creation cost
- +25% Fort defense
- +2% Missionary strength
- +10% National garrison growth
- +10% Garrison size
- +1 Attrition for enemies
- +10% National tax modifier
- −10% Culture conversion cost
Gutenberg and the Printing Press
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.17.
In 1450, Johan Gutenberg, an upper-class merchant in Mainz, applied his knowledge from his father's work as a goldsmith, and created the world's first printing press. The first thing printed was a German Poem, but Gutenberg had greater ambitions than that, as he aimed to print a Bible. This effort lead him to bankruptcy, and his financiers took over his business, creating the fist printed Bible in 1457. The world would never be the same again!
What shall we do?
Any of the following:
|Mean time to happen
Support this marvelous invention!
This will just cause instability...
This section may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.17.
Mainz is an OPM theocracy as well as an elector in the HRE. They have no real advantages over their neighbours. They are a theocracy so they cannot royal marriages or be elected Emperor, as well. The only bonus theocracies have, is provinces of their own religion have less unrest, and the player can always make their rulers generals, as they suffer no stability hit from death. It is a cheap way of getting good generals.
Mainz, being in the centre of the HRE, will accrue aggressive expansion quickly. The first thing the player needs to do, is find strong allies. The first-rate powers probably won't bother with Mainz, so look elsewhere- Bavaria, Saxony, Cologne perhaps. Try and pick up as many allies as possible, even going over the diplo-relations slot. Frankfurt is a good option to attack, as it is a rich province and does not usually have powerful allies. Concentrating on lower numbers of high quality provinces will reduce the number of rebellions. The player should prepare claims if they cannot get a mission on Frankfurt, and if possible get claims on their allies- the player should operate in bursts of conquests. Take Frankfurt, see who else is nearby. Start nibbling away at the surrounding countries, being aware not to gain too large of a coalition. If the coalitions do get out of hand, consider cycling them- that is, declare war on a manageable coalition, to get truce timers. This will make it possible to juggle a set of coalitions and continue expanding.