- +15% National tax modifier
- +25% Religious unity
- +3 Tolerance of heathens
- −15% Core-creation cost
- +10% Institution spread
- +10% Domestic trade power
- +10% Trade steering
- −10% Construction cost
- +10% National manpower modifier
- +1 Yearly prestige
- −10% Idea cost
Granada is a small three province Muslim nation that starts on the southern coast of the Iberian peninsula as the remnants of the Muslim nations that once ruled most of the region. It is usually quickly conquered by its powerful northern Catholic neighbours as it is required to form Spain.
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.21.
In the name of Allah, the Most Gracious, the Most Merciful. Granada has fallen to the infidels! The last jewel of al-Andalus, a beacon of learning is now in Castilian hands. As the Islamic world reels from this loss, Moorish refugees flock to the Muslim cities and courts of North Africa and the Middle East, bringing with them knowledge, works by exceptional scholars like Abu al-Walid ibn Rushd, Abu al-Qasim al-Zahrawi and Abu Bakr ibn Tufail. Inviting these refugees to $COUNTRY$ might provide an enormous boost to our own efforts in the fields of science and culture.
Granada does not exist.
It is before 1550.
|Mean time to happen
By all means, invite them to $COUNTRY$!
A random province of this country:
No, we don't need them.
Granada can form Andalusia.
If the country is AI-controlled then:
Andalusia does not exist.
Córdoba (225) becomes the capital.
This section may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.17.
Granada starts in a difficult position: all its provinces are Castilian claims, and Castile will try to get them back sooner or later. The player's first objective should be make themselves safe from this yellow monster by acquiring land outside of the Iberian peninsula. For that, Granada could ally with two of the Maghreb countries to take land from the third one. For example, allying with Morocco and Tunisia to take Oran from Tlemcen.
The hardest path is to stay. For this strategy, Aragon and Castile must start hostile to each other (allowing Granada to take advantage of their wars). Ally Morocco, Tlemcen, Tunis and improve relations with Castile. This will buy some time after the truce. Take as many loans as needed, because if Granada misses the opportunity to beat down Castile and take some lands then there is no true hope of staying on Iberia. Granada must also attempt to weaken all the Iberians as much as possible. Keep piety high to convert Aragon's rich provinces. Once Granada has taken eastern provinces of Aragon (e.g. Girona), the Ottomans become close enough to be allied (distance between borders is the main problem to overcome). This will immediately secure Granada's future. It is also important that the player rush for North Castile and North Aragon, as France may exploit Iberian weakness and leave Granada threatened. Granada could also, instead of annexing Iberian provinces simply demand the release of the nations contained within Castile and Aragon, ( Galicia, León, and Catalonia). This will considerably divide the Iberian Region, and allow Granada to take the smaller nations with much more ease. Granada could also replicate this strategy in the inevitable wars against France, as it contains at least a dozen small nations, leaving France with one measly province in Paris.
Alternatively, it is sometimes possible to ally France at the start. This will require France rivaling Castile, as well as England (or some other country) sinking the French fleet, giving a bonus to ally acceptance as Granada's small fleet will appear superior to France's nonexistent one. If both of these things happen, France will accept an alliance if Granada gets a full +100 relations with France, hires a diplomatic reputation advisor, and temporarily goes over force limit by hiring 10-15 mercenaries that may be dismissed immediately after. With France on board, Castile is an easy target. Since France will invariably get most of the war contribution in such a war, Granada must then choose whether to give France Castilian territory - preserving the alliance but necessitating a difficult war in the future - or backstabbing France and giving it no land, ending the alliance.
Since the Iberian provinces will be annexed sooner or later, Granada needs to expand overseas. Of the three large Muslim nations to the south, Tlemcen is often rivalled by their neighbours and therefore an easy target. Take a single province and vassalize them, and wait for Portugal to attack Morocco. When they do, Granada can either join them and fight to get a new truce with the Iberians, or betray Morocco and take Ifni for it's prime colonization location. From here on, Granada should try to get meaningless wars with the Iberians to keep Castile from declaring war. If Granada needs to concede land for a peace treaty, give two home provinces to Portugal. This will inevitably lead to a war between Portugal and Castile, costing them their historical friendship and effectively eliminating a colonizer.
There's not much room for Granada to restore its former power in the Mediterranean sea, so for a return to greatness, Granada needs to go to colonize to either the Americas or the southern African regions. In Africa, Granada will want to dominate the Ivory Coast trade while conquering the tribes. In the Americas, the end goal should be a capital in North America near the land bridge to South America, with the trade capital in the Caribbean. Important to note: Don't make more than four colonies before the move to America's or Granada will lose those to the Colonial nation, thus rendering Granada unable to escape.
With the Caribbean colonized, Granada should have no problem making a huge income and fielding a massive navy and army. Its strength recovered, comes the time of the choice. Will Granada reclaim the land of their ancestors and rebuild Andalusia? Or will Granada make a lasting home in the New World?