Granada

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Duchy rankGranada
Granada.png
Primary culture
Andalusian (Iberian)

Capital province
Granada (223)

Government
IqtaGovernment monarchy.png

State religion
SunniSunni.png

Technology group
MuslimMuslim technology group
Granadan ideas
Traditions.png Traditions:
+15% National tax modifier
+25% Religious unity

Tolerance heathen.png People of the Book

+3 Tolerance of heathens

Core-creation cost.png Recover Al-Andalus

−15% Core-creation cost

Institution spread.png Beacon of Learning

+10% Institution spread

Trade power.png Strait of Gibraltar

+10% Domestic trade power
+10% Trade steering

Construction cost.png Alhambra

−10% Construction cost

National manpower modifier.png Moors

+10% National manpower modifier

Prestige.png Successor Caliphate of Cordoba

+1 Yearly prestige

Idea bonus.png Ambition:

−10% Idea cost

Granada is a small three province Muslim nation that starts on the southern coast of the Iberian peninsula as the remnants of the Muslim nations that once ruled most of the region. It is usually quickly conquered by its powerful northern Catholic neighbours as it is required to form Flag of Spain Spain.

Events[edit]

Msg event.pngMoorish Refugees


In the name of Allah, the Most Gracious, the Most Merciful. Granada has fallen to the infidels! The last jewel of al-Andalus, a beacon of learning is now in Castilian hands. As the Islamic world reels from this loss, Moorish refugees flock to the Muslim cities and courts of North Africa and the Middle East, bringing with them knowledge, works by exceptional scholars like Abu al-Walid ibn Rushd, Abu al-Qasim al-Zahrawi and Abu Bakr ibn Tufail. Inviting these refugees to $COUNTRY$ might provide an enormous boost to our own efforts in the fields of science and culture.


 
Trigger conditions

Flag of Granada Granada does not exist.
Granada (223) is owned by Flag of Castile Castile. This country:

It is before 1550.

Mean time to happen

60 months


Event button 547.png
By all means, invite them to $COUNTRY$!

The country:

  • loses Diplomatic power.png50 diplomatic power.
  • loses Administrative power.png25 administrative power.
  • gains Prestige.png +5 prestige.
  • gets the modifier “Moorish Influx” for 25 years with the following effects:
    • Development cost.png −5% Development cost,
    • Technology cost.png −5% technology cost,
    • Idea cost.png −5% idea cost.
  • gets the opinion modifier “Mildly displeased” towards Castile worth
    Opinion.png−10 opinion with a yearly decay of 1.

A random province of this country:

  • gains Tax Base Icon.png1 base tax.
Event button 547.png
No, we don't need them.

The country:

  • loses Prestige.png15 prestige.
  • gets the opinion modifier “Pleased” towards Castile worth
    Opinion.png+20 opinion with a yearly decay of 1.


Decision[edit]

To form Andalusia, all provinces in yellow must be owned and cored, as well as either both green or both orange provinces.

Flag of Granada Granada can form Flag of Andalusia Andalusia.

Execute decision.pngRestore Al-Andalus

Once all of Iberia was ruled by the glorious Muslim rulers of Andalusia. Let us undo the shameful Christian Reconquista and retake the lands of our ancestors.
 
Potential Requirements

The country:

If the country is AI-controlled then:

  • it can not be a former colonial nation.
  • it must have at least 6 cities and must own at least 1 province in Upper or Lower Andalucia.
Allow

Flag of Andalusia Andalusia does not exist.
The country:

  • is not a subject nation other than a tributary state.
  • is not at war.
  • is not a nomad nation.
  • has not a tribal government.
  • owns its core provinces: Murcia (221), Granada (223), Sevilla (224), Córdoba (225), Gibraltar (226), Jaén (1748), Cadiz (1749), Badajoz (218) and Almeria (222).
  • owns either its core provinces Algarve (230) and Beja (229) or Alicante (1750) and València (220).

Effects

The country:

If Andalusia:

  • does not have Andalusian as primary culture
    • then Andalusian becomes primary culture.
  • is a member of the Holy Roman Empire but not the emperor or an elector
    • then all its provinces are removed from the HRE.
  • is a duchy
    • then it becomes a Kingdom rank kingdom.

Córdoba (225) becomes the capital.


Strategy[edit]

Granada starts in a difficult position: all its provinces are Castilian claims, and Flag of Castile Castile will try to get them back sooner or later. The player's first objective should be make themselves safe from this yellow monster by acquiring land outside of the Iberian peninsula. For that, Granada could ally with two of the Maghreb countries to take land from the third one. For example, allying with Flag of Morocco Morocco and Flag of Tunisia Tunisia to take Oran from Flag of Tlemcen Tlemcen.

Staying[edit]

The hardest path is to stay. For this strategy, Flag of Aragon Aragon and Flag of Castile Castile must start hostile to each other (allowing Granada to take advantage of their wars). Ally Morocco, Tlemcen, Tunis and improve relations with Flag of Castile Castile. This will buy some time after the truce. Take as many loans as needed, because if Granada misses the opportunity to beat down Castile and take some lands then there is no true hope of staying on Iberia. Granada must also attempt to weaken all the Iberians as much as possible. Keep piety high to convert Flag of Aragon Aragon's rich provinces. Once Granada has taken eastern provinces of Aragon (e.g. Girona), the Flag of Ottomans Ottomans become close enough to be allied (distance between borders is the main problem to overcome). This will immediately secure Granada's future. It is also important that the player rush for North Castile and North Aragon, as Flag of France France may exploit Iberian weakness and leave Granada threatened. Granada could also, instead of annexing Iberian provinces simply demand the release of the nations contained within Castile and Aragon, (Flag of Galicia Galicia, Flag of León León, and Flag of Catalonia Catalonia). This will considerably divide the Iberian Region, and allow Granada to take the smaller nations with much more ease. Granada could also replicate this strategy in the inevitable wars against Flag of France France, as it contains at least a dozen small nations, leaving France with one measly province in Paris.

Alternatively, it is sometimes possible to ally Flag of France France at the start. This will require France rivaling Castile, as well as England (or some other country) sinking the French fleet, giving a bonus to ally acceptance as Granada's small fleet will appear superior to France's nonexistent one. If both of these things happen, France will accept an alliance if Granada gets a full +100 relations with France, hires a diplomatic reputation advisor, and temporarily goes over force limit by hiring 10-15 mercenaries that may be dismissed immediately after. With France on board, Castile is an easy target. Since France will invariably get most of the war contribution in such a war, Granada must then choose whether to give France Castilian territory - preserving the alliance but necessitating a difficult war in the future - or backstabbing France and giving it no land, ending the alliance.

Escaping[edit]

Since the Iberian provinces will be annexed sooner or later, Granada needs to expand overseas. Of the three large Muslim nations to the south, Flag of Tlemcen Tlemcen is often rivalled by their neighbours and therefore an easy target. Take a single province and vassalize them, and wait for Portugal to attack Flag of Morocco Morocco. When they do, Granada can either join them and fight to get a new truce with the Iberians, or betray Morocco and take Ifni for it's prime colonization location. From here on, Granada should try to get meaningless wars with the Iberians to keep Flag of Castile Castile from declaring war. If Granada needs to concede land for a peace treaty, give two home provinces to Portugal. This will inevitably lead to a war between Flag of Portugal Portugal and Flag of Castile Castile, costing them their historical friendship and effectively eliminating a colonizer.

Exodus[edit]

There's not much room for Granada to restore its former power in the Mediterranean sea, so for a return to greatness, Granada needs to go to colonize to either the Americas or the southern African regions. In Africa, Granada will want to dominate the Ivory Coast trade while conquering the tribes. In the Americas, the end goal should be a capital in North America near the land bridge to South America, with the trade capital in the Caribbean. Important to note: Don't make more than four colonies before the move to America's or Granada will lose those to the Colonial nation, thus rendering Granada unable to escape.

American choice[edit]

With the Caribbean colonized, Granada should have no problem making a huge income and fielding a massive navy and army. Its strength recovered, comes the time of the choice. Will Granada reclaim the land of their ancestors and rebuild Flag of Andalusia Andalusia? Or will Granada make a lasting home in the New World?

Achievements[edit]

The Re-Reconquista icon
As Granada, form Andalusia and reconquer all of Iberia.
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