Formable countries

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A formable country is a country that does not exist at the beginning of the game (although it might in later historical starts) but can be formed if certain conditions are met. All the relevant formation decisions can be found in their respective country pages (unless otherwise stated).

Formable countries[edit]

All of these formation decisions require that the game is using the historical setup.

Former colonial nations[edit]

The following nations can only be formed by former colonial nations who have achieved independence. Unlike other formable nations, these can be formed in games using the random setup. A country can only form one of these nations during a scenario. Except for Brazil, Canada, Mexico, Quebec and the United States, these nations don't have unique ideas or events, so the formation decisions are purely cosmetic.

Reformable countries[edit]

The following nations can be reformed by other nations if they cease to exist.

Side-effects of formation[edit]

  • Formation of a new country removes "historical rival" attitudes regarding other countries. For example, if Christian Flag of Ottomans Ottomans form Flag of Roman Empire Roman Empire, they will no longer be historical rivals with Flag of Timurids Timurids.
  • Although the diplomatic relations (alliances and rivalries) won't change, the attitude of other non-rival countries will temporarily become "unknown" (for a month or so). This can cause an ally to announce newly formed country as rival, if this ally is below the rivals limit. For example, if Flag of Morocco Morocco is allied to Flag of Granada Granada and has fewer than 3 rivals, and Flag of Granada Granada forms Flag of Andalusia Andalusia, then Flag of Morocco Morocco will immediately rival Flag of Andalusia Andalusia upon formation.