Capital

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This article is not considered accurate for the current version of the game. Its status was last updated for vanilla.

Every country has a capital province, which acts as it's center of government. A nation's capital is generally its most important province, and consequently the capital affects, and is affected by, many mechanics throughout the course of a game. For example, countries with capital provinces located within the bounds of the Holy Roman Empire are automatically given membership in the Empire.

Finding your capital[edit]

The icon of the cogwheel with the + symbol in the toolbar below the minimap, when selected, will offer an option, Go to Capital Province. When that is chosen, the map will center on your capital province. Alternatively, hitting either the Backspace or Home keys will center on your Capital.

Identifying your capital[edit]

In the province interface, next to the province name at the top, your capital will display a gold crown within a red circle.

Purpose & effects[edit]

  • In war: If a capital is occupied during a war, it will count for a greater warscore because of its value. It also generally cannot be claimed as part of a peace deal unless it is the very last province of the country; as part of an annexation; or if it is isolated and the sole aim of the war.
  • For trade: Trade is automatically collected from the node containing the capital, even without a merchant (although a merchant will boost the income received). Collecting from trade in other nodes reduces your trade power there by 50%.
  • For government envoys: Colonists, diplomats, merchants and missionaries all return to your capital when they are unassigned, and the time taken to return depends on the distance from their target to your capital.
  • For colonies: Provinces on that are on the same continent as your capital, or are connected to it through owned land, don't count as distant oversees and won't produce colonial nations.

Moving your capital[edit]

A country can move its capital to another province from the province interface by selecting the grey crown in the upper left corner.

Requirements

  • It costs 200 Administrative power to move the capital.
  • The capital cannot be moved to another continent unless it is the last province in its current continent.
  • A Holy Roman Empire member cannot move its capital to a non-imperial province, nor can a non-member move its capital to an imperial province.

Events that move the capital

Certain countries such as the Ottomans, Poland and Muscovy also have decisions to move the capital for no costs.

Your capital, and any foreign diplomats active in it, will automatically change in the event that it is conquered in a war.

Province mechanics
Management
CapitalCoreCultureReligionRebellionList of provinces