Brandenburg

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Brandenburg
Brandenburg.png
Primary culture
Saxon (Germanic)

Capital province
Berlin (50)

Government
Feudal MonarchyGovernment monarchy.png

State religion
CatholicCatholic.png

Technology group
WesternWestern technology group
Prussian ideas
Traditions.png Traditions:
+0.5 Yearly army tradition
−10% Aggressive expansion impact

National tax modifier.png Found the Kammergericht

+10% National tax modifier

Stability cost modifier.png Divide the Estates

−10% Stability cost modifier

Morale of armies.png Army Professionalism

+20% Morale of armies

Army tradition decay.png Noble Cadets

−1% Yearly army tradition decay

Infantry combat ability.png The Goose Step

+20% Infantry combat ability

National manpower modifier.png Regimental Cantons

+25% National manpower modifier
−10% Recruitment time

Development cost.png Religious Toleration

−5% Development cost
+1 Tolerance of heretics

Idea bonus.png Ambitions:

+5% Discipline

Brandenburg is a duchy located in the German region. In 1444, it borders Mecklenburg and Pomerania to the north, Teutonic Order and Poland to the east, Bohemia and Saxony to the south, Brunswick to the west, and three OPMs. Brandenburg starts as an Elector of the HRE, six provinces that total 55 development, and a chance for an event that allows to buy Neumark from the Teutonic Order for 100 Ducats, if Brandenburg has less than 3 loans. It starts in a good position to form either Prussia or Germany.

Missions[edit]

Main article: Prussian missions

Brandenburg shares many of its missions with Prussia.

Events[edit]

Main article: Brandenburg-Prussian events

Decisions[edit]

Execute decision.pngForm Kingdom of Prussia


There is only one king in the Empire, the king of Bohemia. At the same time our lands in Prussia are not a historic part of the Empire, let us declare ourselves King in Prussia to reflect our grander status than the other electors.


 
Potential Requirements

This country:

  • Prussia Prussia does not exist.
  • Is Brandenburg Brandenburg.
Allow

Brandenburg Brandenburg:

  • Prussia Prussia does not exist.
  • Has an administrative technology of at least 10.
  • Is not at war.
  • Is either Protestantism Protestant or Reformed.png Reformed.
  • Owns core Province icon.png province Königsberg (41)
  • Owns and cores either
    • Danzig (43)
    • Stolp (2995)

Effects
  • Change country to Prussia Prussia
  • Change Culture icon.png primary culture to Prussian
  • If Duchy rank duchy, set government rank to Kingdom rank kingdom
  • Gain a permanent claim on all not owned provinces of the Province icon.png West and East Prussian areas.
  • Gain Prestige.png5 prestige
  • Change Culture icon.png culture to Prussian in:
    • Capital.png Capital
    • Random owned province with A Pomeranian or Saxon culture
  • A random owned province with Pomeranian, Saxon or Prussian culture:
    • Gain Tax Base Icon.png1 base tax.
  • Gain “Increased Centralization” modifier for 10 years:
    • -0.05 Autonomy.png Monthly autonomy change
    • +1 National unrest.png National unrest
  • If a member of the HRE and not an elector, all own provinces are removed from the HRE.

Forming Prussia as Brandenburg


Execute decision.pngForm German Nation


Regardless of the absence of a strong, central authority, our nation is prospering. The Hanseatic League, formed by hundreds of towns in northern Germany, has contributed to the prosperity of our nation. Intellectual growth, combined with sea and overland trading, has also helped spur the development and transform our country into a wealthy manufacturing center.


 
Potential Requirements

Germany Germany does not exist.
The country:

If the country is AI-controlled,

Allow

The country:

  • has an administrative technology of at least 20.
  • is not a subject nation.
  • is not a nomad nation.
  • is not at war.
  • is not the emperor of the HRE.
  • owns its core provinces:
    • Hamburg (44), Rostock (46), Berlin (50), Brunswick (57), Dresden (61), Thüringen (63), München (65), Nürnberg (67), Hessen (81), Köln (85), Pfalz (1761), Augsburg (1868) and Frankfurt (1876).
    • Königsberg (41) or Elsass (75).

Effects

The country:

  • changes to Germany Germany.
  • gets Empire rank empire government rank.
  • leaves the Holy Roman Empire.
  • gets permanent claims on all provinces of North Germany and South Germany that are not owned by Germany.
  • gains Prestige.png25 prestige.
  • gets the modifier “Increased Centralization” for 20 years with the following effects:
    • Autonomy.png −0.05 Monthly autonomy change
    • National unrest.png +1 National unrest

The emperor of the Holy Roman Empire:

  • gets the opinion modifier “Left the Holy Roman Empire” towards Germany worth:
    • Icon diplomacy relations.png−150 opinion with a yearly decay of 1.
  • gets the event ‘Germany breaks out of the Empire’.


Strategy[edit]

Playing Brandenburg is not so easy in the first 20-30 years. It is quite luck-dependent, as it is recommended for the country to get good allies to grow in the first years. It would be best if Brandenburg does not get Poland as rival. It is recommended to restart the game Poland starts as a rival. There are a few missions for Brandenburg which give claims on neighboring provinces. Even if these missions let Brandenburg expand rapidly, aggressive expansion may accumulate quickly, eventually leading to a coalition if not managed correctly.

One way to start with Brandenburg is to ally Saxony Saxony, Brunswick Brunswick and Mecklenburg Mecklenburg. Brandenburg then should then attack Pomerania Pomerania. It is important to secure control over Pomerania's capital as it should be made into a vassal. In most cases Pomerania has no strong allies, however they occasionally ally with stronger countries such as Hungary Hungary or Denmark Denmark. Brandenburg and its three recommended allies will have no navy whatsoever, so the land theaters of the war must instead be heavily focused on. Assuming that Pomerania does not have any strong allies and Brandenburg sues for peace out before 1446, getting a stronger ally, like Poland Poland, which can be quickly accomplished by building up to the force limit and improving relations.

Another way to expand which doesn't involve running into problems with aggressive expansion is to move eastwards after subjugating Pomerania and attacking the monastic Teutonic and Livonian Orders.

One thing is very likely to happen: Poland will attack the Teutonic Order. If this happens around 1448, Brandenburg should wait for their war with Pomerania to end before securing an alliance with Poland. Once the alliance is secured, Brandenburg must declare war on the Teutonic Order. Don’t attack the Order until Pomerania becomes Brandenburg's vassal. The player should attack the Teutonic Order the moment the peace is signed with Pomerania in order for Brandenburg to seize provinces from the Teutons before Poland annexes them.

By the time the war against the Teutonic Order is over, Brandenburg can raise an army with around 20 units and build enough ships to build a decent fleet. A period of peace should present itself until a second war with the Teutonic Order is waged or until most of the aggressive expansion has ticked away.

At this point, Brandenburg should have very low aggressive expansion rating in central Europe, which opens options to change allies. Austria Austria is a good choice, and Denmark, if not a rival, is another choice. Brandenburg should then be in a good position to attack the Livonian Order, and either seize their territory or make them a vassal.

From now on the strategy is completely up to the player since the situation varies from game to game. However, it is recommended to finish expanding into Novgorod, and then slowly expanding into the German region in order to be able to form either Germany or Prussia.


Alternative Opening[edit]

There is an alternative strategy the player can attempt to conquer fast. Its possible to vassalise Saxony Saxony right at the start as In most cases Saxony Saxony doesn’t get strong allies (if they do, restart the game) and it's possible to win a quick war. Like in the first strategy, it´s important to always to ally with Poland Poland. The aggressive expansion for vassalising Saxony Saxony is huge, but not enough that that a coalition war could be started against Brandenburg Brandenburg. After that this the player is recommended to lay low since high AE doesn't allow anymore expansion for a while. About 10 years of peace is recommended to get the AE down. Sometimes, with new patch, Brandenburg Brandenburg gets the opportunity to buy Neumark from the Teutonic Order Teutonic Order for 100 Gold, which the player should accept.

In the 10 years the player sits back and waits for AE to go down, it is recommended to prepare for the war with Pomerania Pomerania and attack around 1448/50. Attack, vassalise and make sure Stolp becomes a Brandenburg Brandenburg province, so there is a connection to Teutonic Order Teutonic Order.

At this point, the player can follow the first strategy on this page and expand towards the east and into Denmark to the north. Its possible to get to number 7/8 on the Major Power rating by 1500. The player is strongly recommended to focus on admin Points. Brandenburg Brandenburg will get behind with the technology, but with strong allies Brandenburg gain a ton of provinces with high development and into the powerrankings for the extra 1/1/1 Points each month.

General notes[edit]

  • As money is a big issue for Brandenburg in the early years, to be able to get at least a small profit while at the same time maintaining a sizable army, it is recommended to raise the tax in Berlin to 9 and raise the tax in some other provinces by 2 or 3, as this lets Brandenburg earn a few extra gold per month, making it possible to have 1 or 2 Advisors.
  • Building a temple in the capital province and in other high administrative development provinces is also recommended.
  • To raise the trade income it is a good idea to go for Hamburg, Lubeck, and to expand into Denmark (While at the same time managing their aggressive expansion), to get a good presence in the Lubeck trade node. Focusing too much on trade however may hurt the Brandenburg's ability to have a strong fleet, as the focus would be on light ships, making the potential wars against Denmark significantly harder.


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