New World

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Ideas and traditions

Notes: Generic Ideas for all countries that don't have one of the other groups.


Traditions.png Traditions:

-10% Stability cost modifier
-10% Advisor costs

Discipline.png Preserve our troops

+2.5% Discipline

National tax modifier.png Tax Reform

+5% National tax modifier

Mercenary cost.png Regulated Contracts

-10% Mercenary cost

Trade power.png Contract Law

+5% Global trade power

National manpower modifier.png Peasant levy

+5% National manpower modifier

Trade steering.png Mercantile Status

+5% Trade steering

Production efficiency.png Strengthening Land Tenure

+5% Production efficiency

Idea bonus.png Ambitions:

+10% National tax modifier

North America and South America (or the New World) are the two continents that consist of native American tribes and are the closest lands for European colonisation (apart from Africa). It is uncolonised in 1444, but there are many native states, of which many are tribal. Several of the larger native tribes in North America, and a few in eastern South America, possess their own unique national ideas, while the smaller tribes share the same national ideas as each other. Central America is divided between a number of tribes and kingdoms, with the historical winners, the Aztecs, just beginning their rise to prominence. In the Andes, Cusco - the forerunner to the Inca Empire - is just one among many small states. All native states are in inferior technology groups and must westernize to have any chance of fighting the European settlers.

When Old World nations settle the New, their colonies will become semi-autonomous colonial nations. These nations are dynamically generated, and don't have fixed cultures, technology groups, or flags. They share a common idea set. Colonial nations that achieve independence can change their name and flag to reflect their independence, with the available country names depending on the region in which their capital is located. A number of these nations exist in late-game starts; the USA, independent from 1776, is the first to appear.

Notable native states[edit]

Natives[edit]

North American natives[edit]

Ideas and traditions

Notes: For North American natives with Native Council government.


Traditions.png Traditions:

+15% Manpower recovery speed
+100% Prestige from land battles

Morale of armies.png Counting Coups

+15% Morale of armies

Idea cost.png Storytelling Tradition

-10% Idea cost

Production efficiency.png Clan Mothers

+10% Production efficiency

Stability cost modifier.png Adopt Clan Totems

-10% Stability cost modifier

National revolt risk.png The Little War

-2 National unrest

National manpower modifier.png War and Peace Chiefs

+20% National manpower modifier

Global settler increase.png Great Winter Hunts

+25 Global settler increase

Idea bonus.png Ambitions:

+1 Diplomatic relations
State Government Religion Culture Capital Notes
Abenaki.png

Abenaki[edit]

Native Council Totemism Totemist Iroquois Abnaki (971)
Apache.png

Apache[edit]

Native Council TotemismTotemist Navajo Apache (879)
Arapaho.png

Arapaho[edit]

Native Council TotemismTotemist Arapaho Itscheabine (2511)
Assiniboine.png

Assiniboine[edit]

Native Council TotemismTotemist Nakota Bungi (2016)
Blackfoot.png

Blackfoot[edit]

Native Council TotemismTotemist Dakota Niitsitapi (2004)
Caddo.png

Caddo[edit]

Native Council TotemismTotemist Caddo Caddo (894)
Cheyenne.png

Cheyenne[edit]

Native Council TotemismTotemist Cheyenne Chippewa (910)
Choctaw.png

Choctaw[edit]

Native Council TotemismTotemist Choctaw Choctaw (920)
Comanche.png

Comanche[edit]

Native Council TotemismTotemist Shoshone Apsaálooke (2006)
Cree.png

Cree[edit]

Native Council TotemismTotemist Cree Abitbi (1002)
Fox.png

Fox[edit]

Native Council TotemismTotemist Chiwere Fox (913)
Illiniwek.png

Illiniwek[edit]

Native Council TotemismTotemist Illini Illinois (915)
Kiowa.png

Kiowa[edit]

Native Council TotemismTotemist Kiowa Haaninin
Lenape.png

Lenape[edit]

Native Council TotemismTotemist Delaware Lenape (956)
Mahican.png

Mahican[edit]

Native Council TotemismTotemist Mahican Pocumtuk (969)
Miami.png

Miami[edit]

Native Council TotemismTotemist Illini Miami (943)
Mikmaq.png

Mikmaq[edit]

Native Council TotemismTotemist Mikmaq Micmac (985)
Navajo.png

Navajo[edit]

Native Council TotemismTotemist Navajo Navajo (878)
Ojibwe.png

Ojibwe[edit]

Native Council TotemismTotemist Anishinabe Nipigon (2015)
Osage.png

Osage[edit]

Native Council TotemismTotemist Osage Osage (899)
Ottawa.png

Ottawa[edit]

Native Council TotemismTotemist Anishinabe Ottawa (991)
Pawnee.png

Pawnee[edit]

Native Council TotemismTotemist Pawnee Pawnee (901)
Pequot.png

Pequot[edit]

Native Council TotemismTotemist Pequot Connecticut (2010)
Pima.png

Pima[edit]

Native Council TotemismTotemist Piman Pima (877)
Potawatomi.png

Potawatomi[edit]

Native Council TotemismTotemist Anishinabe Potawatomi (944)
Powhatan.png

Powhatan[edit]

Native Council TotemismTotemist Powhatan Powhatan (952)
Pueblo.png

Pueblo[edit]

Native Council TotemismTotemist Pueblo Pueblo (880)
Shoshone.png

Shoshone[edit]

Native Council TotemismTotemist Shoshone Bannock (2020)
Sioux.png

Sioux[edit]

Native Council TotemismTotemist Dakota Minnesota (908)
Susquehannock.png

Susquehannock[edit]

Native Council TotemismTotemist Susquehannock Susquehanna (Susquehannock in older/newer updates?) (955)
Wichita.png

Wichita[edit]

Native Council TotemismTotemist Wichita Waco

Pacific Northwestern natives[edit]

Ideas and traditions

Notes: For Chinook, Haida and Salish.


Traditions.png Traditions:

+10% Morale of Armies
-10% Land attrition

Discipline.png Great Whale Hunts

+2.5% Discipline

Trade range.png Dugout Canoes

+20% Trade range

Diplomatic reputation.png Totem Poles

+1 Diplomatic reputation

Trade power.png Potlatch Feast

+10% Domestic trade power

Land leader maneuver.png Legacy of Raven

+1 Land leader maneuver

Goods produced nationally.png Salmon Migrations

+10% Goods produced nationally

Stability cost modifier.png Noble Castes

-10% Stability cost modifier

Idea bonus.png Ambitions:

+1 Yearly prestige
State Government Religion Culture Capital Notes
Chinook.png

Chinook[edit]

Native Council Totemism Totemist Chinook Chinook (873)
Haida.png

Haida[edit]

Native Council Totemism Totemist Haida Haida (2022)
Salish.png

Salish[edit]

Native Council Totemism Totemist Salish Salish (874)

South American natives[edit]

Ideas and traditions

Notes: For countries with Tupinamba as primary culture.


Traditions.png Traditions:

+10% Reinforce speed
+10% Manpower recovery speed

Stability cost modifier.png Agnatic Kinship

-10% Stability cost modifier

Prestige decay.png The Two Tribes

-1% Prestige decay

Infantry power.png It Is A Good Day To Die

+10% Infantry combat ability

National manpower modifier.png Slash and Burn

+15% National manpower modifier

Production efficiency.png Cultivate The Land

+10% Production efficiency

Army tradition decay.png Head Hunters

-1% Army tradition decay

Defensiveness.png Wall Builders

+10% Fort defense

Idea bonus.png Ambitions:

-10% Infantry cost
State Government Religion Culture Capital Notes
Arawak.png

Arawak[edit]

Native Council Animism Animism Lokono Essequibo (743)
Potiguara.png

Potiguara[edit]

Native Council Animism Animism Tupinamba Ceara (751)
Tupinamba.png

Tupinamba[edit]

Native Council Animism Animism Tupinamba Belem (748)
Tupiniquim.png

Tupiniquim[edit]

Native Council Animism Animism Tupinamba Ilheus (757)

Mesoamerican nations[edit]

Ideas and traditions

Notes: For countries with either Otomanguean, Mayan or Central American culture group.


Traditions.png Traditions:

+25% Increased chance of a new heir
+25% Income from vassals

Idea cost.png Olmec Legacy

-10% Idea cost

Trade power.png Altepetl

+10% Global trade power

Diplomatic reputation.png The Ball Game

+1 Diplomatic reputation

National revolt risk.png The Feathered Serpent

-1 Unrest

Legitimacy.png Ritual Bloodletting

+1 Yearly legitimacy

Build cost.png Pyramid Architecture

-10% Build cost

Trade range.png Obsidian and Jade

+20% Trade range

Idea bonus.png Ambitions:

+20% Fort defense
State Government Religion Culture Capital Notes
Aztec.png

Aztec[edit]

Despotic Monarchy AnimismAnimist Aztec Mexico (852) Aztecs now get their national ideas. Check the Aztec page for more info.

NB: If converted from CK2 game where Sunset Invasion is active, they will have unique ideas and the High American technology group. Subject of the Sunset Invasion achievement.
Cocomes.png

Cocomes[edit]

Tribal Despotism AnimismAnimist Yucatec Sotuta (846)
Colima.png

Colima[edit]

Despotic Monarchy AnimismAnimist Aztec Colima (2657)
Itza.png

Itza[edit]

Tribal Despotism AnimismAnimist Putun Petén (842)
Kiche.png

Kiche[edit]

Tribal Despotism AnimismAnimist Yucatec Guatemala (841)
Mixtec.png

Mixtec[edit]

Despotic Monarchy AnimismAnimist Mixtec Mixtec (847)
Maya.png

Maya[edit]

Tribal Despotism AnimismAnimist Mayan Petén (842) NB: Is not available to play as starting in the 1444 bookmark, however it does start with cores on some provinces.
Tlapanec.png

Tlapanec[edit]

Tribal Democracy AnimismAnimist Tlapanec Tlapanec (849)
Tlaxcala.png

Tlaxcala[edit]

Despotic Monarchy AnimismAnimist Aztec Tlaxcala (850)
Totonac.png

Totonac[edit]

Tribal Democracy AnimismAnimist Totonac Tohancapan (848)
Xiu.png

Xiu[edit]

Tribal Despotism AnimismAnimist Yucatec Mani (2633)
Zapotec.png

Zapotec[edit]

Tribal Democracy AnimismAnimist Zapotek Zapotec (844)

Andean nations[edit]

Ideas and traditions

Notes: For all Andean technology countries except those with Aimara as a primary culture


Traditions.png Traditions:

+1 Yearly legitimacy
+25% Increased chance of a new heir

National tax modifier.png Talking Knots

+10% National tax modifier

Provincial trade power modifier.png Mountain Roads Network

+10% Provincial trade power modifier

Reduce inflation cost.png Tears of the Sun

-10% Reduce inflation cost

Production efficiency.png Llamas Farming

+10% Production efficiency

Build power cost.png Monumental Ornaments

-10% Building power cost

Defensiveness.png Hidden Cities

+10% Fort defense

Prestige.png Zampano Music

+1 Yearly prestige

Idea bonus.png Ambitions:

+10% National trade income modifier
Ideas and traditions

Notes: For countries with Aimara as a primary culture.


Traditions.png Traditions:

+5% Production efficiency
+15% Fort defense

Idea cost.png Legacy of Tiwanaku

-10% Idea cost

Advisor pool.png Yatiri Healing

+1 Possible advisors

Land attrition.png Chu'uqi Production

-10% Land attrition

Prestige.png Cultivate Aymara Dances

+1 Prestige

Morale of armies.png The Tinku Rites

+10% Morale of armies

Stability cost modifier.png Encourage the Chal'lla

-10% Stability cost modifier

Global regiment recruit speed.png Ayni Duties

-10% Recruitment time

Idea bonus.png Ambitions:

+10% Goods produced nationally
State Government Religion Culture Capital Notes
Cajamarca.png

Cajamarca[edit]

Tribal Kingdom AnimismAnimist Quechua Cajamarca (813)
Calchaqui.png

Calchaqui[edit]

Tribal Kingdom AnimismAnimist Diaguita Jujuy (794)
Charca.png

Charca[edit]

Despotic Monarchy AnimismAnimist Aimara Charcas (2942)
Chimu.png

Chimu[edit]

Tribal Democracy AnimismAnimist Inca Chanchan (812)
Colla.png

Colla[edit]

Despotic Monarchy AnimismAnimist Aimara Puno (804)
Cusco.png

Cusco[edit]

Despotic Monarchy AnimismAnimist Quechua Cuzco (808) Shares national ideas with Inca.
Huyla.png

Huyla[edit]

Tribal Kingdom AnimismAnimist Quechua Huanuco (814)
Quito.png

Quito[edit]

Tribal Kingdom AnimismAnimist Caran Quito (820)
Pacajes.png

Pacajes[edit]

Despotic Monarchy AnimismAnimist Aimara Tiahuanaco (2831)
Wanka.png

Wanka[edit]

Despotic Monarchy AnimismAnimist Quechua Huancavelica (810)

Former colonial nations[edit]

Ideas and traditions

Notes: For colonial nations.


Traditions.png Traditions:

+0.10 Yearly inflation reduction
+0.5 Yearly republican tradition

Advisor pool.png Founding Fathers

-33% Advisor costs

Provincial trade power modifier.png Continental Trade

+25% Provincial trade power modifier

Missionary strength.png Religious Outposts

+3% Missionary strength

Idea cost.png Free Thinkers

-10% Idea cost

Regiment cost.png Colonial Militia

-10% Regiment cost

Global settler increase.png New Frontiers

Terra Incognita adjacent to colonies is revealed.
+20 Global settler increase

Free leader pool.png Liberty Heroes

+1 Leader(s) without upkeep

Idea bonus.png Ambitions:

+10% Morale of armies

North American former colonial nations[edit]

State Government Religion Culture Capital Notes
Canada.png

Canada[edit]

Constitutional Republic ProtestantismProtestant English Ottawa (991)
For the region, see Canada (region).

Can be formed by any former colonial nation that is independent and has its capital in the Canada region.

Haiti.png

Haiti[edit]

Despotic Monarchy Catholicism Catholic Cosmopolitaine Les Cayes (488) Can be formed by any former colonial nation that is independent and has its capital in the Caribbean region.
Louisiana.png

Louisiana[edit]

Constitutional Republic Reformed CatholicismReformed English Mobile (922) Can be formed by any former colonial nation that is independent and has its capital in the Louisiana region.
Quebec.png

Quebec[edit]

Constitutional Republic CatholicismCatholic Cosmopolitaine Kespek (986) Can be formed by any former colonial nation that:
  • is independent
  • has its capital in the Canada region.
  • Owns and has cores on:
    • Innu
    • Atikamekw
    • Stadacona
    • Kwedech
    • Algonquin
    • Abitbi
    • Cree
    • Nunavik
    • Ungava
    • Labrador
United States of America.png

USA[edit]

Constitutional Republic ProtestantismProtestant American Manhattan (965) Has its own idea group. More info at United States of America. Can be formed by any former colonial nation that is independent and has its capital in the Eastern America region

Central and South American former colonial nations[edit]

State Government Religion Culture Capital Notes
Brazil.png

Brazil[edit]

Despotic Monarchy CatholicismCatholic Portuguese Bahia (756) Can be formed by any former colonial nation that is independent and has its capital in the Brazil region.
UPCA.png

UPCA[edit]

Revolutionary Republic CatholicismCatholic Castilian Guatemala (841) Short for United Provinces of Central America. Can be formed by any former colonial nation that:
  • is independent
  • has its capital in the Mexico region.
  • Owns and has cores on:
    • Mosquito
    • Nicaragua
    • Honduras
    • Pipil
    • Guatemala
    • Petén
    • Belize
Chile.png

Chile[edit]

Revolutionary Republic CatholicismCatholic Castilian Picunmapu (787) Can be formed by any former colonial nation that:
  • is independent
  • has its capital in the La Plata region.
  • Owns and has cores on:
    • Atacama
    • Copiapo
    • Picunmapu
    • Huillimapu
    • Patagonia Occidental
Colombia.png

Colombia[edit]

Revolutionary Republic CatholicismCatholic Castilian Bogota (825) Can be formed by any former colonial nation that is independent and has its capital in the Colombia region.
La Plata.png

La Plata[edit]

Republican Dictatorship CatholicismCatholic Castilian Rio de la Plata (778) Can be formed by any former colonial nation that is independent and has its capital in the La Plata region.
Mexico.png

Mexico[edit]

Revolutionary Republic CatholicismCatholic Castilian Mexico (852) Can be formed by any former colonial nation that is independent and has its capital in the Mexico region.
Paraguay.png

Paraguay[edit]

Republican Dictatorship CatholicismCatholic Castilian Xeres (775) Can be formed by any former colonial nation that:
  • is independent
  • has its capital in the La Plata region.
  • Owns and has cores on:
    • Mbaracayu
    • Itenines
    • Chaco
    • Xeres
Peru.png

Peru[edit]

Administrative Republic CatholicismCatholic Castilian Lima (809) Can be formed by any former colonial nation that is independent and has its capital in the Peru region.


Venezuela.png

Venezuela[edit]

Republican Dictatorship CatholicismCatholic Castilian Caracas (831)


Can be formed by any former colonial nation that:

  • is independent
  • has its capital in the Guyana region.
  • Owns and has cores on:
    • Caracas
    • Barinas
    • Cumana
    • Guyana
    • Essequibo