Art of War events

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Contents

Msg event.pngThe Plight of [Root.GetName]


All of [Root.Owner.GetName] suffers in war, but those provinces which lie in the path of the enemy suffer worst. What appears to a soldier or commander as a convenient source of supplies is often all the common people have. The outskirts of [Root.GetCapitalName] have been plundered in this war to the point of starvation. They are now reaching out for the government to aid them in recovering, lest the suffering of [Root.Owner.GetName] drag on for years past the eventual peace.


 
Trigger conditions
  • Is looted
  • Province owner:
    • Is at war
  • None of:
    • Has province modifier "Famine Refused Aid"
Mean time to happen

240 months
Modifiers

  • Province owner:
    • Any owned province:
      • Has province modifier "Famine Refused Aid": ×1.5

Event button 547.png
Whatever is necessary, we will provide.
  • Province owner:
    • Lose Gold Icon.png ducats equal to 0.1 years of income
Event button 547.png
That money is better spent winning this war.
  • Gain province modifier "Famine Refused Aid" for 3650 days


Msg event.pngPlague at the Siege of [From.GetName]


Where war goes, go pestilence, famine and death. [From.Owner.GetAdjective] troops at [From.GetName] have held the fort against our besieging forces, but both sides have seen the arrival of a terrible disease in the province, endangering civilians as well as soldiers. To spare the locals and our own soldiers a worse epidemic, at least one side would need to evacuate some of its people. Unless the defenders show the same caution, however, they may take this opportunity to cause a setback to our siege.


 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Event button 547.png
We can't afford to have this crisis get worse.
  • (custom tooltip - delete this line)
  • FROM:
    • Gain province modifier "attacker_evacuated_siege" for 170 days
Event button 547.png
We cannot allow them to get the upper hand!
  • (custom tooltip - delete this line)


Msg event.png[From.Owner.GetAdjective] Defenders Evacuate Siege


When disease struck in [From.GetName], we refused to evacuate, considering it the duty of the [From.Owner.GetAdjective] to do so first, looking after their own people. Fortunately, we were right: the defenders have backed down, choosing to weaken their position in the siege to spend those resources trying to mitigate the spread of the disease. An excellent opportunity to launch an offensive on their weakened position.


 
Trigger conditions
  • FROM:
    • Has province modifier "defender_evacuated_siege"
    • None of:
      • Has province modifier "attacker_evacuated_siege"
Is triggered only by

(please describe trigger here)


Event button 547.png
An opportunity we will certainly take.
  • FROM:
    • Gain 10 siege progress


Msg event.pngAttackers Evacuate Siege


When disease struck in [From.GetName], we refused to evacuate, considering it the duty of the attacking forces who had brought the pestilence there to take the first step. Fortunately, we were right: Fearful of the consequences the disease could have on their troops, the attackers have backed down, causing a temporary setback for them in the siege. Meanwhile, our defenses remain intact.


 
Trigger conditions
  • FROM:
    • Has province modifier "attacker_evacuated_siege"
    • None of:
      • Has province modifier "defender_evacuated_siege"
Is triggered only by

(please describe trigger here)


Event button 547.png
May they never falter.
  • FROM:
    • Lose 10 siege progress


Msg event.pngPlague in [Root.GetName] Grows Worse


Despite the plague sweeping the war-torn land, both our valiant defending forces and the ceaseless attackers laying siege to our fortress in [Root.GetName] refused to back down. The mutual stubbornness has caused major losses for the civilian population of [Root.Capital.GetCapitalName], who now see their home city destroyed both by war and plague.


 
Trigger conditions
  • None of:
    • Has province modifier "defender_evacuated_siege"
  • None of:
    • Has province modifier "attacker_evacuated_siege"
Is triggered only by

(please describe trigger here)


Event button 547.png
We were both fools...
  • Remove province modifier "Plague at Siege
  • Gain province modifier "Lingering Plague" for 1095 days


Msg event.pngPlague in [From.GetName] Grows Worse


Despite the plague sweeping the war-torn land, both the relentless defending forces and our daring attackers laying siege to their fortress in [From.GetName] refused to back down. The mutual stubbornness has caused major losses for the civilian population of [From.Capital.GetCapitalName], tearing down the infrastructure and making the siege even more difficult.


 
Trigger conditions
  • FROM:
    • None of:
      • Has province modifier "defender_evacuated_siege"
    • None of:
      • Has province modifier "attacker_evacuated_siege"
Is triggered only by

(please describe trigger here)


Event button 547.png
We were both fools...
  • FROM:
    • (custom tooltip - delete this line)


Msg event.pngSpread of Pestilence


The war has worsened the spread of diseases, and what once started as a local epidemic centered around a siege has now spread further. Dislocated civilians as well as troop movements, both difficult to avoid in wartime, has facilitated this and now [Root.GetName] has also fallen victim to the illness.


 
Trigger conditions
  • Any neighbouring province:
    • Has province modifier "Lingering Plague"
  • Province owner:
    • Is at war
Mean time to happen

100 months


Event button 547.png
Curse this war...
  • Gain province modifier "Lingering Plague" for 1095 days


Msg event.pngCruelty of Mercenaries


War is seldom without brutality. Soldiers are not known for their mercy, but this war has seen some exceptionally vile behavior on part of our occupying forces. It appears that mercenaries, unsatisfied with the wages we provide them with, have resorted to robbing the civilian population. Extortion by means of terror and torture has become commonplace, [Root.GetAdjective] soldiers are reviled as well as feared and stories of their atrocities spread beyond the borders of the war.


 
Trigger conditions
  • Is at war
  • Has at least 1 mercenary regiment
  • None of:
    • Has country modifier "Curtailed Mercenaries"
  • Any known country:
    • Is at war with (Our country)
    • Any owned province:
      • Province is controlled by (Our country)
Mean time to happen

240 months


Event button 547.png
We should prevent this from happening in the future.
  • Gain country modifier "Curtailed Mercenaries" for 1825 days
Event button 547.png
Bellum se ipsum alet! Let them take what they want.
  • Lose Prestige.png 10 prestige
  • One random province:
    • Limited to:
      • Province is controlled by (Our country)
      • None of:
        • Province is owned by (Our country)
    • Area containing this province:
      • Limited to:
        • Province is controlled by (Our country)
        • None of:
          • Province is owned by (Our country)
      • Gain province modifier "Terrorized by Mercenaries" for 1095 days


Msg event.pngMercenary Bands Raid [Root.GetName]


The enemy occupation of [Root.GetName] came at a great cost for its people. Whether driven by greed or desperation, soldiers of fortune working with the occupying forces plundered and terrorized local civilians in an attempt to extort money and resources.


 
Trigger conditions
  • Has province modifier "Terrorized by Mercenaries"
  • None of:
    • Has province modifier "Plundered in War"
Mean time to happen

240 months


Event button 547.png
Greed corrupts men's hearts...
  • Gain province modifier "Plundered in War" for 1095 days


Msg event.pngDisplaced Refugees from [Root.GetName]


The lingering effects of the war still plague [Root.Owner.GetName]. Some areas have been destroyed to the point of becoming nearly uninhabitable, and people have been forced to move around to survive under these conditions. Some people have left [Root.GetName] entirely, settling in neighboring provinces where the war has left less scars.


 
Trigger conditions
  • At least one of:
    • Has province modifier "Lingering Plague"
    • Has province modifier "Plundered in War"
    • Has province modifier "Famine Refused Aid"
  • Tax Base Icon.png Base tax is at least 2
  • Province owner:
    • Is not at war
Mean time to happen

480 months


Event button 547.png
The war may be over, but our troubles are not.
  • Lose Tax Base Icon.png 1 base tax
  • One random neighbouring province:
    • Limited to:
      • Province is owned by (Our country)
    • Gain Tax Base Icon.png 1 base tax


Msg event.pngThe Families Left Behind


The recent war took a heavy toll on our people. Many were called, few returned. The families of nobles and commoners alike toiled as they waited for soldiers to return home, but the war ended and they never did. Now the toiling continues, many being so preoccupied with the work to make up for the lost pair of hands that they barely have time to grieve. Of the ones who have time to think, many are increasingly thinking that we have been throwing away lives too carelessly.


 
Trigger conditions
  • None of:
    • Manpower.png Manpower reserves are at least 10% of maximum
  • Was at war within the last 3 months
  • Is not at war
  • None of:
    • Has country modifier "Post-War Tax Relief"
  • None of:
    • Has country modifier "Decreased Drafting"
  • None of:
    • Has country modifier "Suffering Bereaved"
Mean time to happen

240 months


Event button 547.png
We can ease the tax burden on the bereaved.
  • Gain country modifier "Post-War Tax Relief" for 1825 days
Event button 547.png
Let us be more lenient drafting for the army in the future.
  • Gain country modifier "Decreased Drafting" for 1825 days
Event button 547.png
This is the price that must be paid for our glorious nation.
  • Gain country modifier "Suffering Bereaved" for 1825 days


Msg event.pngWitchcraft


The people of the war-torn city of [Root.Capital.GetCapitalName] are looking for reasons for the misfortunes that have befallen them. Fortunately, they have not found them to be related to our rulership, but unfortunately, what they have found has caused quite a stir. The prolonged effects of the war and how they seem to affect some more than others, they claim, can only be the work of those practicing witchcraft and sorcery.

Accusations have been leveled generously, and there are local authorities willing to organize proper trials for these crimes. As proper as trials for magic get in [Root.GetName], anyway.


 
Trigger conditions
  • At least one of:
    • Has province modifier "Lingering Plague"
    • Has province modifier "Plundered in War"
    • Has province modifier "Famine Refused Aid"
  • Does not have the "Local Witch Hunts" province modifier
  • Province owner:
    • Is not at war
    • Religion is in Christian group
    • None of:
      • Has country modifier "Forbade Witch Hunts"
    • None of:
      • Has country modifier "Nationwide Witch Hunts"
Mean time to happen

480 months


Option conditions

Event trigger.pngEnabled if: Always enabled:

Event button 547.png
Allow them to proceed with the local trials.
  • Gain province modifier "Local Witch Hunts" for 3650 days

Event trigger.pngEnabled if: Enabled if:

  • Province owner:
    • Has Advisor inquisitor.png Inquisitor advisor
Event button 547.png
$INQUISITOR$ can see to these matters in a more organized fashion.
  • Province owner:
    • Gain country modifier "Nationwide Witch Hunts" for 3650 days

Event trigger.pngEnabled if: Always enabled:

Event button 547.png
Such foolish superstitions have no place in [Root.Owner.GetName]!
  • Province owner:
    • Gain country modifier "Forbade Witch Hunts" for 3650 days


Msg event.pngWitch-hunt


Since the long-suffering people in [Root.GetName] received the blessing of the state and church to prosecute those who allegedly brought famine and disease upon them by means of witchcraft, they have made good use of it. While once only the obviously suspicious were pointed out, witches now appear to be everywhere. The crowd calls for the spilling of peasant and noble blood alike, and even some of the local clergy may not be trustworthy.

This abundance of satanic practices certainly goes a long way to explain the post-war hardships of [Root.GetName], but the mass trials that have followed are going out of hand. We might consider the possibility that some are innocent.


 
Trigger conditions
  • Has province modifier "Local Witch Hunts"
  • Province owner:
    • Is not at war
Mean time to happen

480 months


Option conditions

Event trigger.pngEnabled if: Always enabled:

Event button 547.png
Cease this madness!
  • Province owner:
    • Lose Administrative power.png 80 administrative power
  • Remove province modifier "Local Witch Hunts

Event trigger.pngEnabled if: Always enabled:

Event button 547.png
Intervene on behalf of the nobles.
  • Anti tax rebels.png Peasant rabble (size 1) rise in revolt

Event trigger.pngEnabled if: Always enabled:

Event button 547.png
Intervene on behalf of the commoners.
  • Noble rebels.png Noble rebels (size 1) rise in revolt

Event trigger.pngEnabled if: Enabled if:

  • Is not the country's capital
Event button 547.png
Let them exact justice as they see fit.
  • Gain Local autonomy.png 25% local autonomy


Msg event.pngA Witch from Foreign Lands


Being able to recognize witches and sorcerers with certainty is a rare gift, which we do not know on whom God will bestow. Fortunately, being able to recognize them with uncertainty based on strange or unusual behavior or successes is a very common gift with the added benefit of more consistently targeting people who are somewhat maladjusted.

Sometimes, however, it can be inconvenient. Locals in [Root.GetName] have recently pointed out a foreign noblewoman as a witch. Prosecuting her might cause a diplomatic incident, but not intervening might be seen as a sign of lacking faith.


 
Trigger conditions
  • Has province modifier "Local Witch Hunts"
  • Province owner:
    • Is not at war
Mean time to happen

480 months


Event button 547.png
This fear of the unfamiliar must be stopped.
  • Province owner:
    • Lose Administrative power.png 50 administrative power
Event button 547.png
Witches, spies, who know what they're up to?
  • Province owner:
    • One random neighbouring country:
      • Gain opinion modifier "Accused Compatriot of Witchcraft" towards (Previously mentioned country)


Msg event.pngA Highly Troubling Accusation


Under the watchful eye of $INQUISITOR$, trials for sorcery and heresy have proceeded under relatively controlled circumstances. $INQUISITOR_CAP_ADJ$ would not be at our court if we did not trust $INQUISITORO_PRONOUN$, after all. A recent event has complicated this, however, as $INQUISITOR_ADJ$ has challenged our trust of another. $STATESMAN$$TRADER$$SPYMASTER$$DIPLOMAT$, who has aided [Root.GetName] greatly in foreign relations, has been accused of witchcraft, a testament to no one being truly unquestionable.

$STATESMAN$$TRADER$$SPYMASTER$$DIPLOMAT$ claims that $INQUISITOR$ is supporting these accusations out of pure jealousy. Political drama may be behind all this, but then again, we have trusted our inquisitor so far.


 
Trigger conditions
  • Has country modifier "Nationwide Witch Hunts"
  • Has Advisor inquisitor.png Inquisitor advisor
  • At least one of:
    • Has Advisor Statesman.png Statesman advisor
    • Has Advisor Trader.png Trader advisor
    • Has Advisor Spymaster.png Spymaster advisor
    • Has Advisor Diplomat.png Diplomat advisor
Mean time to happen

240 months


Event button 547.png
Thou shalt not suffer a witch to live.
  • Advisor Statesman dies
  • Advisor Trader dies
  • Advisor Spymaster dies
  • Advisor Diplomat dies
Event button 547.png
Thou shalt not bear false witness against thy neighbor.
  • Advisor Inquisitor dies
  • Remove country modifier "Nationwide Witch Hunts


Msg event.pngThe Fires of Hell


$INQUISITOR$ has been diligent. With the [Root.Monarch.GetTitle]'s support, those who practice witchcraft are condemned and burned, on Earth as it is in Hell. Our merciless prosecution of these crimes has put our religious devotion beyond reproach.

Still, there are moments of doubt. One day, your young heir [Root.Heir.GetName] watches the public execution of a witch for the first time. You see [Root.Heir.GetHerHis] eyes fill up with terror in the firelight, and before it's through, your child is begging for the witch to be spared. Your attempts to explain do nothing to stop the tears, and eventually you find yourself at a loss to justify this to an innocent mind. Perhaps the convicted is innocent too, and you will once burn yourself, eternally.


 
Trigger conditions
  • Has country modifier "Nationwide Witch Hunts"
  • Has Advisor inquisitor.png Inquisitor advisor
  • Heir is at least 6 years old
  • None of:
    • Heir is at least 16 years old
Mean time to happen

240 months


Event button 547.png
The child is right. We have been blinded by our zeal.
  • Advisor Inquisitor leaves the country's court
  • Remove country modifier "Nationwide Witch Hunts
  • Gain Diplomatic power.png 100 diplomatic power
Event button 547.png
Hush child, and hope no one heard that...
  • Gain Administrative power.png 100 administrative power
  • Heir loses 10 claim strength


Msg event.pngUnknown Shooter


[Root.GetName] has a recent history of war, and the [Root.GetAdjective] people increasingly doubt its purposes, but the [Root.Monarch.GetTitle] persists in leading the army ever forward. The soldiers are weary, with many wishing to return home. We have never had reason to consider how badly.

Until this day. While the troops prepared to face the enemy, a shot rang out, and the king fell to the ground, dead. An enemy sharpshooter? A plot by claimants for the throne? Or maybe this was just how badly someone wanted to leave all this behind.


 
Trigger conditions
  • Icon war exhaustion.png 10 Monthly war exhaustion
  • War score is at least War score.png 10%
  • Is not a lesser partner in a personal union
  • Ruler is a Ruler general general
  • Is at war
  • Any known country:
    • Is defending in a war against (Our country)
  • Military tech.png Military technology is at least 9
Mean time to happen

240 months
Modifiers

  • Icon war exhaustion.png 15 Monthly war exhaustion: ×0.75

Event button 547.png
We may never know.
  • Ruler dies
  • Lose Icon war exhaustion.png 5 war exhaustion


Msg event.pngA Change of Character


After the war ended, our ardent diplomatic advisor $DIPLOMAT$ has repeatedly implored [Root.Monarch.GetName] not only to shift foreign policy to avoid future bloodshed, but even suggested that [Root.Monarch.GetSheHe] should change [Root.Monarch.GetHerHis] priorities as a ruler.

'As long as the people see their [Root.Monarch.GetTitle] preparing for war, how can they do anything but blame us when war is upon them?' $DIPLOMAT$ asks. 'It is not merely what the people want. It is what this nation needs.'


 
Trigger conditions
  • Icon war exhaustion.png 8 Monthly war exhaustion
  • Is not at war
  • Ruler's Military power.png military skill is at least 2
  • None of:
    • Ruler's Diplomatic power.png diplomatic skill is at least 6
  • Has Advisor Diplomat.png Diplomat advisor
Mean time to happen

240 months
Modifiers

  • Icon war exhaustion.png 15 Monthly war exhaustion: ×0.75

Event button 547.png
You are right, [Root.GetName] needs peace.
  • Ruler gains Diplomatic power.png 1 diplomatic skill
  • Ruler loses Military power.png 1 military skill
Event button 547.png
Forsake the spirit that called me to war? Ridiculous.
  • Advisor Diplomat leaves the country's court
  • Lose Diplomatic power.png 50 diplomatic power


Msg event.pngThe Faithful in Enemy Lands


Many soldiers see our ongoing war as a conflict of faiths. This has led to some debate around one of our ongoing sieges, where the local population are good [Root.Religion.GetName]s. Normally, our troops would supply the siege by taking what we need from the locals, but the pious in our army think we should spare our [Root.Religion.GetName] brothers and sisters, even at the cost of the siege dragging out for longer. Which comes first among the [Root.GetAdjective], faith or war?


 
Trigger conditions
  • Is at war
  • Any known country:
    • Is at war with (Our country)
    • Any owned province:
      • Province is under siege by (Our country)
      • Religion is same as (Our country)
      • None of:
        • Religion is same as owner
      • Religion group is same as owner
      • None of:
        • Has province modifier "Religious Center"
Mean time to happen

480 months


Event button 547.png
Spare the faithful.
  • One random province:
    • Limited to:
      • Province is under siege by (Our country)
      • Religion is same as (Our country)
      • None of:
        • Religion is same as owner
      • Religion group is same as owner
      • None of:
        • Has province modifier "Religious Center"
    • Lose 2 siege progress
Event button 547.png
No mercy for enemies of [Root.GetName]!
  • One random province:
    • Limited to:
      • Province is under siege by (Our country)
      • Religion is same as (Our country)
      • None of:
        • Religion is same as owner
      • Religion group is same as owner
      • None of:
        • Has province modifier "Religious Center"
    • (explanatory tooltip - delete this line)
    • Trigger province event "[Root.GetName] Betrayed by Brothers in Faith" in 1 days


Msg event.png[Root.GetName] Betrayed by Brothers in Faith


When the [Root.Religion.GetName] fools of [Root.GetName] were first attacked by our enemies, they shared their faith, despite our best efforts to make them see the light. Now, having suffered the brutal onslaught of the war, they have seen just how shallow the morality of the [Root.Religion.GetName] really is. After being besieged and raided by the people they trusted, they have bitterly thrown aside their old beliefs, and swore allegiance not only to our country, but to our religion.


 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Event button 547.png
We will show them the [Root.Owner.Religion.GetName] faith has more integrity than that.
  • Change religion to that of owner


Msg event.pngUnbelievers in [Root.GetName] Waver


While most of our nation fears the [Root.Religion.GetName] invaders, a few citizens seem to welcome them. After [Root.GetName] fell to the enemy, its inhabitants seem to have started considering if they'd be better off in a country headed by rulers of their own faith. In an effort of mitigate this betrayal, the local rulers have sent a messenger to our court, requesting promises of a more hands-off approach to religious matters in [Root.GetName]. Otherwise, the enemy may already have a hold on the province.


 
Trigger conditions
  • Province owner:
    • Is at war
  • None of:
    • Province is controlled by owner
  • None of:
    • Province is controlled by Flag of Rebels Rebels
  • None of:
    • Religion is same as owner
  • None of:
    • Is a core of controller
  • Religion is same as controller
  • Any neighbouring province:
    • Province is owned by controller
Mean time to happen

640 months
Modifiers

  • Province owner:
    • Tolerance to this religion is at least 0: ×1.5
  • Province owner:
    • Tolerance to this religion is at least 1: ×2

Option conditions

Event trigger.pngEnabled if: Enabled if:

  • Is not the country's capital
Event button 547.png
We will reward loyalty with respect.
  • Gain Local autonomy.png 30% local autonomy

Event trigger.pngEnabled if: Always enabled:

Event button 547.png
We will not accept disloyalty.
  • (explanatory tooltip - delete this line)
  • Province controller:
    • Trigger country event "[Root.Religion.GetName] Defectors" in 1 days


Msg event.png[Root.Religion.GetName] Defectors


The wise and spiritually enlightened people of [From.GetName] have found, after we occupied their land, that they might benefit from joining us. After all, [From.Owner.GetName] is a [From.Owner.Religion.GetName] country, with little understanding of their ways. If the war goes well, this will certainly help.


 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Event button 547.png
We may be able to accommodate them...
  • FROM:
    • controller gains a core on this province


Msg event.png[Root.Religion.GetName] of [Root.GetName] Betray Us!


Our war against the [Root.Religion.GetName] has not gone unnoticed by their local supporters. In [Root.GetName], traitors who hold faith before country have taken the opportunity to rise up and attack us, perhaps hoping to aid the enemy or encourage other [Root.Religion.GetName] nations to join the war.


 
Trigger conditions
  • None of:
    • Religion is same as owner
  • Province owner:
    • Is at war
    • Any known country:
      • Is at war with (Previously mentioned country)
      • Religion is same as (Our country)
    • None of:
      • Tolerance to this religion is at least 0
Mean time to happen

800 months


Event button 547.png
Faith determines the path of all, even the wicked.
  • Religious zealots (size 2) rise in revolt


Msg event.pngStruggle Without, Struggle Within


Sometimes, we see conflicts on the international stage mirrored within our own borders. Today, we received news that our war with the [Root.Religion.GetName]s has brought about a religious conflict in [Root.GetName], where the [Root.Religion.GetName] and [Root.Owner.Religion.GetName] faiths exist side by side. People who used to be neighbors and friends are attacking each other over what they perceive as the differences between us and our adversaries.


 
Trigger conditions
  • None of:
    • Religion is same as owner
  • Province owner:
    • Is at war
    • Any known country:
      • Is at war with (Previously mentioned country)
      • Religion is same as (Our country)
  • None of:
    • Has province modifier "Religious Center"
  • Any neighbouring province:
    • Province is owned by (Our country)
    • Religion is same as owner
    • Is not a Center of Reformation
    • None of:
      • Has province modifier "Religious Center"
Mean time to happen

800 months


Event button 547.png
Like the war, this conflict must take its course.
  • Province owner:
    • Lose Manpower.png 4 000 manpower
  • One of the following at random:
    • Province Elsass:
      • Change religion to that of owner
    • Province Gotland:
      • One random neighbouring province:
        • Limited to:
          • Province is owned by (Our country)
          • Religion is same as owner
          • Is not a Center of Reformation
          • None of:
            • Has province modifier "Religious Center"
        • Change religion to that of (Our country)
Event button 547.png
Unite against the true enemy! You are all [Root.Owner.GetAdjective]!
  • Province owner:
    • Lose Diplomatic power.png 50 diplomatic power


Msg event.pngCountry Before Faith


Our relation to the religious dissidents in [Root.GetName] has varied, but at least some of the local [Root.Religion.GetName] citizens seem to appreciate our leadership. 'Seem to' may be a key phrase in the situation, because they have recently approached us with an offer to use their religious ties in one of our rival countries to strengthen our international spy network. Provided that they can be relied upon, they could provide a rare and valuable asset...


 
Trigger conditions
  • Province owner:
    • Any rival:
      • Religion is same as (Our country)
    • None of:
      • Has country modifier "Loyal Unbelievers"
    • None of:
      • Has country modifier "Disloyal Unbelievers"
  • None of:
    • Religion is same as owner
Mean time to happen

1600 months


Event button 547.png
We will trust them to remain loyal to us.
  • One of the following at random:
    • Province Elsass:
      • Province owner:
        • Gain country modifier "Loyal Unbelievers" for 1825 days
    • Province Gotland:
      • Province owner:
        • Gain country modifier "Disloyal Unbelievers" for 1825 days
Event button 547.png
There is no need for such underhanded tactics... or risks.
  • Province owner:
    • Gain Prestige.png 10 prestige


Msg event.pngWarriors of the [Root.Religion.GetName] Faith


The more zealous among the [Root.Religion.GetName] of [Root.GetName] have long kept watch at the border, suspicious of the motives of the unbelievers on the other side. Now, they find their suspicions confirmed by the open declaration of war. Prepared and willing to give their lives for the [Root.Religion.GetName] cause, their local militia has joined our forces in the battle against the invading army.


 
Trigger conditions
  • Religion is same as owner
  • None of:
    • Religion is Confucianism Confucian
  • None of:
    • Religion is Buddhism.png Theravada
  • None of:
    • Religion is Mahayana.png Mahayana
  • None of:
    • Religion is Vajrayana.png Vajrayana
  • Is not under siege
  • Province is controlled by owner
  • Any neighbouring province:
    • Province owner:
      • Is attacking in a war against (Our country)
      • None of:
        • Religion is same as (Our country)
    • Religion is same as owner
Mean time to happen

1200 months


Event button 547.png
Forward, sentinels of the truth!
  • An infantry regiment loyal to (Our country) spawns
  • An infantry regiment loyal to (Our country) spawns
  • An infantry regiment loyal to (Our country) spawns
  • An infantry regiment loyal to (Our country) spawns


Msg event.pngEarly Reformers


When news of the [Root.Religion.GetName] faith spread to our land, we were among the first to accept it. We know where the future of the Christian faith lies and while less enlightened nations may take their time to get there and need to be dragged along, we march proudly towards it.

Fortunately, we are not surrounded by these fools on all sides. The rulers of a neighboring country have taken the same admirable path, freeing themselves from the clutches of the Pope and educating themselves in [Root.Religion.GetName] theology. The Church of [Root.GetName] may hold the foremost scholars, but there may yet be much to learn from others.


 
Trigger conditions
  • Any owned province:
    • Is a Center of Reformation
  • Religion is in Christian group
  • Any neighbouring country:
    • None of:
      • Has opinion modifier "Reformation Pioneers" towards (Our country)
    • Religion is same as (Our country)
    • Any owned province:
      • Is a Center of Reformation
      • Religion is same as (Our country)
Mean time to happen

240 months


Event button 547.png
Together we will spread God's true message!
  • One random neighbouring country:
    • Limited to:
      • None of:
        • Has opinion modifier "Reformation Pioneers" towards (Our country)
      • Religion is same as (Our country)
      • Any owned province:
        • Is a Center of Reformation
        • Religion is same as (Our country)
    • Gain opinion modifier "Reformation Pioneers" towards (Our country)
Event button 547.png
The Church of [Root.GetName] stands alone.
  • Gain Prestige.png 15 prestige


Msg event.pngNeither [Root.Religion.GetName] nor Catholic


[Root.Religion.GetName] preachers are not the only ones to stand up against the Catholic Church. Scholars from different movements are questioning their corrupt doctrine, perhaps not in perfect tune with our own criticism, but nevertheless highly relevant. One of our neighboring nations is home to one such movement. In these tumultuous times, can we really afford to quibble over theological disagreements when we could work together? It could benefit us, if they show the same open-mindedness.


 
Trigger conditions
  • At least one of:
    • Religion is Protestantism Protestant
    • Religion is Reformed.png Reformed
  • Any owned province:
    • Is a Center of Reformation
  • Any neighbouring country:
    • At least one of:
      • Religion is Protestantism Protestant
      • Religion is Reformed.png Reformed
    • None of:
      • Religion is same as (Our country)
    • Any owned province:
      • Is a Center of Reformation
      • None of:
        • Religion is same as (Our country)
Mean time to happen

240 months


Event button 547.png
We will stand with them against the Pope, if they stand with us.
  • One random neighbouring country:
    • Limited to:
      • At least one of:
        • Religion is Protestantism Protestant
        • Religion is Reformed.png Reformed
      • None of:
        • Religion is same as (Our country)
      • Any owned province:
        • Is a Center of Reformation
        • None of:
          • Religion is same as (Our country)
    • Trigger country event "[From.Religion.GetName] Neighbors Reach Out" in 30 days
Event button 547.png
They spread lies, merely different lies.
  • One random neighbouring country:
    • Limited to:
      • At least one of:
        • Religion is Protestantism Protestant
        • Religion is Reformed.png Reformed
      • None of:
        • Religion is same as (Our country)
      • Any owned province:
        • Is a Center of Reformation
        • None of:
          • Religion is same as (Our country)
    • Gain opinion modifier "Renounced as Heretics" towards (Our country)


Msg event.png[From.Religion.GetName] Neighbors Reach Out


The Church of [From.GetName] is far from being in full agreement with the Church of [Root.GetName] in many spiritual matters, but in one worldly matter we agree: the hegemony of the Pope and the Patriarchs cannot be accepted by true Christians. This, to them, is clearly sufficient reason to cooperate, despite them being [From.Religion.GetName] and us being [Root.Religion.GetName]. What takes precedence, the political reality of our common enemy, or our church doctrine?


 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Event button 547.png
Together, we can return Christianity to what it was meant to be.
  • Gain Prestige.png 10 prestige
  • Gain opinion modifier "Reformation Pioneers" towards FROM
  • FROM:
    • Trigger country event "[From.Religion.GetName] Neighbors Accept" in 30 days
Event button 547.png
The last thing we need is theological confusion in our own ranks.
  • Gain Administrative power.png 20 administrative power
  • Gain opinion modifier "Renounced as Heretics" towards FROM
  • FROM:
    • Trigger country event "[From.Religion.GetName] Neighbors Reject Our Charity" in 30 days


Msg event.png[From.Religion.GetName] Neighbors Accept


Our generous gesture towards [From.GetName] has paid off. Despite our differences, their [From.Religion.GetName] leaders have conceded that we, as the vanguard of the Reformation, should attempt to unite our causes for the greater good.


 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Event button 547.png
The pious of [Root.GetName] and [From.GetName] will remember this day.
  • Gain Prestige.png 10 prestige
  • Gain opinion modifier "Reformation Pioneers" towards FROM


Msg event.png[From.Religion.GetName] Neighbors Reject Our Charity


The foolishly dogmatic Church of [From.GetName] are apparently too set in their ways to do diplomacy with those who try to aid them. Maybe our [Root.Religion.GetName] ways seem just as misguided to them as the policies of the Holy See.


 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Event button 547.png
Do they not know to love their neighbor as themselves?
  • Lose Prestige.png 15 prestige


Msg event.pngHeretics Encroach On Our Land


While we have worked hard to root out the heretical confusion that seeks to undermine the Christian faith, just across our borders, a nation has embraced it. Perhaps they think we've failed to notice that they have allowed those who reject the Catholic Church to set the agenda in their capital, spreading their lies rapidly from it. Perhaps they think we've failed to notice that our own country has seen provinces turned from the true faith. Have we?


 
Trigger conditions
  • Has country modifier "Counter-Reformation"
  • Religion is Catholicism Catholic
  • Any neighbouring country:
    • At least one of:
      • Religion is Protestantism Protestant
      • Religion is Reformed.png Reformed
    • Any owned province:
      • Is a Center of Reformation
  • Any owned province:
    • At least one of:
      • Religion is Protestantism Protestant
      • Religion is Reformed.png Reformed
Mean time to happen

480 months


Event button 547.png
No, we can see all too well what must be done.
  • One random neighbouring country:
    • Limited to:
      • At least one of:
        • Religion is Protestantism Protestant
        • Religion is Reformed.png Reformed
      • Any owned province:
        • Is a Center of Reformation
    • (Our country) gains Border Friction casus belli against this country for 24 months
Event button 547.png
We can certainly pretend to.
  • Lose Prestige.png 10 prestige
  • Gain Diplomatic power.png 50 diplomatic power


Msg event.pngThe Cause of the Protestant Plague


Normally, each nation's rabble is their own concern. Not so when another nation openly espouses the same spiritual rot as the rabble. Many among both the clergy and military draw a straight line between the Protestant revolters we fight today and the dedication to the Protestant cause shown by our neighbors. We cannot remain a respected and feared nation in the eyes of others if we do not confront them about their support, explicit or implicit, of the heretics who assault the [Root.GetAdjective] lands.


 
Trigger conditions
  • Protestant rebels.png Protestant zealots have risen in revolt
  • Religion is Catholicism Catholic
  • Any neighbouring country:
    • Religion is Protestantism Protestant
    • Any owned province:
      • Is a Center of Reformation
Mean time to happen

240 months


Event button 547.png
They better have an answer for us!
  • One random neighbouring country:
    • Limited to:
      • Religion is Protestantism Protestant
      • Any owned province:
        • Is a Center of Reformation
    • Trigger country event "[From.GetName] Confronts Us About Rebels" in 30 days
Event button 547.png
Let us not stir up more trouble over this.
  • Lose Prestige.png 10 prestige


Msg event.pngThe Cause of the Calvinist Plague


Normally, each nation's rabble is their own concern. Not so when another nation openly espouses the same spiritual rot as the rabble. Many among both the clergy and military draw a straight line between the Reformed revolters we fight today and the dedication to the Reformed cause shown by our neighbors. We cannot remain a respected and feared nation in the eyes of others if we do not confront them about their support, explicit or implicit, of the heretics who assault the [Root.GetAdjective] lands.


 
Trigger conditions
  • Reformed rebels.png Reformed zealots have risen in revolt
  • Religion is Catholicism Catholic
  • Any neighbouring country:
    • Religion is Reformed.png Reformed
    • Any owned province:
      • Is a Center of Reformation
Mean time to happen

240 months


Event button 547.png
They better have an answer for us!
  • One random neighbouring country:
    • Limited to:
      • Religion is Reformed.png Reformed
      • Any owned province:
        • Is a Center of Reformation
    • Trigger country event "[From.GetName] Confronts Us About Rebels" in 30 days
Event button 547.png
Let us not stir up more trouble over this.
  • Lose Prestige.png 10 prestige


Msg event.png[From.GetName] Confronts Us About Rebels


Apparently, the [From.GetAdjective] government's decision to enforce the Catholic faith in their lands has been a mistake in more ways than one. Their [Root.Religion.GetName] subjects have revolted against them, which more than a few of those affected blame on our support of the true faith.

Now, an ambassador from [From.GetName] has openly confronted us about this issue, and rather imperiously demanded that we renounce the rebels and their struggle. While we certainly would like to see the spread of the [Root.Religion.GetName] faith, this is a diplomatic issue more than a religious one. What is our stance on these foreign rebels?


 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Event button 547.png
Cuius regio, eius religio. They should respect the will of their rulers.
  • Gain opinion modifier "Renounced Heretic Rebels" towards FROM
  • Gain country modifier "Abandoned Religious Rebels" for 1825 days
  • FROM:
    • Trigger country event "[From.GetName] Renounces [From.Religion.GetName] Rebels" in 30 days
Event button 547.png
We demand that you cease your oppression of these poor [Root.Religion.GetName] subjects!
  • Gain Prestige.png 15 prestige
  • Gain opinion modifier "Defended Heretic Rebels" towards FROM
  • FROM:
    • Trigger country event "[From.GetName] Defend [From.Religion.GetName] Rebels" in 30 days
Event button 547.png
We will support the faithful against you, openly and gladly!
  • Lose Gold Icon.png ducats equal to 0.2 years of income
  • Gain opinion modifier "Roused Heretic Rebels" towards FROM
  • FROM:
    • Trigger country event "[From.GetName] Funds [From.Religion.GetName] Rebels!" in 30 days


Msg event.png[From.GetName] Renounces [From.Religion.GetName] Rebels


Whatever troubles we may have with the [From.Religion.GetName] scum within our own borders, we can console ourselves with the fact that the international leaders of their faith distance themselves from this rebellion. [From.GetName] have promised us that regardless of their own beliefs, they consider the revolt against our rule unacceptable.


 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Event button 547.png
Let us hope this is not just duplicitous talk.
  • Gain Prestige.png 15 prestige


Msg event.png[From.GetName] Defend [From.Religion.GetName] Rebels


Apparently the [From.Religion.GetName] in [From.GetName] are more brazen about the trouble they cause than we thought. When confronted about the fact that their brothers and sisters in faith are rioting in our streets, their response was that we brought this upon ourselves by disrespecting their heretical beliefs.


 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Event button 547.png
If that's how they see things, they can hardly hope to retain our respect.
  • Lose Prestige.png 10 prestige


Msg event.png[From.GetName] Funds [From.Religion.GetName] Rebels!


Our efforts to get [From.GetName] to take responsibility for the heresy they spread seem to have backfired. Not only have they embraced the rebel movement against our state religion, they have openly incited more riots, causing the heretics to grow even more confident in their cause. Every drop of Catholic blood spilled on our soil by these maniacs is now on their hands.


 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Event button 547.png
There can be no absolution for those who persist in sin.
  • If:
    • Limited to:
      • FROM:
        • Religion is Protestantism Protestant
    • One random owned province:
      • Limited to:
        • Province's most likely rebel type is Protestant rebels.png Protestant zealots
      • (size 2) rise in revolt
  • If:
    • Limited to:
      • FROM:
        • Religion is Reformed.png Reformed
    • One random owned province:
      • Limited to:
        • Province's most likely rebel type is Reformed rebels.png Reformed zealots
      • (size 2) rise in revolt
  • Gain Diplomatic Insult casus belli against FROM for 12 months


Msg event.pngCardinal Across the Border


Sometimes, we have the chance to set something into motion without seeming to have done anything. One such chance has arrived recently, when a cardinal living on the soil of one of our neighbors admitted to an agent from [Root.GetName] that he would consider moving across the border and support us in the Curia for a price. While this may be tempting, there may be a greater price to pay if we take advantage of this: the wrath of the country he deserts.


 
Trigger conditions
  • Papal interaction is active
  • Religion is Catholicism Catholic
  • None of:
  • None of:
    • Has at least Cardinal icon.png 7 cardinals
  • Any owned province:
    • Development.png Development is at least 10
    • Does not have a cardinal
    • Religion is Catholicism Catholic
    • Any neighbouring province:
      • Has a cardinal
      • None of:
        • Province is owned by (Our country)
Mean time to happen

480 months
Modifiers

  • Has at least Cardinal icon.png 5 cardinals: ×1.2

Event button 547.png
We will take our chances that they never find out.
  • Lose Gold Icon.png ducats equal to 0.05 years of income
  • Gain Corruption.png 0.5 corruption
  • One random owned province:
    • Limited to:
      • Does not have a cardinal
      • Religion is Catholicism Catholic
      • Development.png Development is at least 10
      • Any neighbouring province:
        • Has a cardinal
        • None of:
          • Province is owned by (Our country)
    • Gain a cardinal
    • One random neighbouring province:
      • Limited to:
        • Has a cardinal
        • None of:
          • Province is owned by (Our country)
      • Lose a cardinal
      • 50% chance of:
        • Hidden effect:
          • Trigger province event "Cardinal Bribed to Move" in 7 days
        • Province owner:
          • (explanatory tooltip - delete this line)
Event button 547.png
It is not worth risking, but the man who found him deserves a promotion.
  • Gain Advisor Spymaster.png Spymaster advisor


Msg event.pngCardinal Bribed to Move


A cardinal who had previously stayed in [Root.GetName], close to the border, has now moved out of our nation entirely and shifted his allegiance to our neighbors. The [From.GetAdjective] agents who bribed him to betray us probably thought we would not notice their hand in the matter, but they were wrong. This intentional sabotage of our influence in the Curia is unacceptable and will not stand unchallenged.


 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Event button 547.png
It is an affront to both us and our Church.
  • Province owner:
    • Gain Diplomatic Insult casus belli against FROM for 32 months
    • Gain Corruption.png 1 corruption
    • Gain opinion modifier "Bribed Cardinal" towards FROM


Msg event.pngThoughts of Heresy


The cardinal in [Root.GetName] has lived close to the heretics in our nation and rather than condemn them, he has tried to understand them. While a sympathetic course of action, he has recently approached one of our ministers confessing that he has himself started to doubt Church doctrine. If this came to the Pope's knowledge, he would no longer be allowed to serve in the Curia, but perhaps we could convince him to keep this to himself for a few ducats.


 
Trigger conditions
  • Has a cardinal
  • Any neighbouring province:
    • None of:
      • Religion is Catholicism Catholic
    • Religion is in Christian group
Mean time to happen

480 months


Event button 547.png
Faith cannot be bought, but silence can.
  • Province owner:
    • Lose Gold Icon.png ducats equal to 0.1 years of income
  • 40% chance of:
    • Trigger province event "Pope Discovers Duplicity" in 180 days
Event button 547.png
It's unfortunate, but he is ill suited for his position if he has doubts.
  • Lose a cardinal


Msg event.pngPope Discovers Duplicity


The cardinal we bribed to keep silent about his doubts of Church doctrine unfortunately still believed in confessing his sins. Even more unfortunately, the manner in which he did this to the Pope has not granted him forgiveness, perhaps because he does not truly regret his doubts. While he does regret taking our bribe, this too has come to the knowledge of the Holy Father, who is displeased with us as much as the now former cardinal.


 
Trigger conditions Is triggered only by

(please describe trigger here)


Event button 547.png
Is it too late for us to ask forgiveness, too?
  • Flag of The Papal State The Papal State:
    • Gain opinion modifier "Bribed Cardinal" towards (Our country)


Msg event.pngCardinal Distrusts Heathens


The cardinal in [Root.GetName] has been loyal to [Root.Owner.GetName] so far, but is starting to have doubts about his continued stay here after seeing heathens living so close to his home city of [Root.GetCapitalName]. In a letter to the [Root.Owner.Monarch.GetTitle], he has claimed that these people cannot be trusted and requested that they be subject to much more stringent regulations than our other citizens.


 
Trigger conditions
  • Has a cardinal
  • Any neighbouring province:
    • None of:
      • Religion is in Christian group
Mean time to happen

480 months


Event button 547.png
If we cannot judge someone's character by faith, what else?
  • Province owner:
    • Gain country modifier "Distrusts Heathens" for 1825 days
Event button 547.png
We have no intentions of limiting their rights because of one man.
  • Lose a cardinal


Msg event.pngContacts in the Holy See


$THEOLOGIAN$$INQUISITOR$, being a wise and respected Catholic, has maintained good relations with cardinals and other people in the Church even outside the borders of [Root.GetName]. They recently discovered that a man who has just been promoted to cardinal, who is also a good friend of theirs, is considering moving to our country to facilitate their mutual work on a theological text. If we aided this process, we would have a cardinal in the Curia who is not only loyal to $THEOLOGIAN$$INQUISITOR$, but also to [Root.Monarch.GetName].


 
Trigger conditions
  • Papal interaction is active
  • Religion is Catholicism Catholic
  • None of:
  • At least one of:
    • Has Advisor Theologian.png Theologian advisor
    • Has Advisor inquisitor.png Inquisitor advisor
  • None of:
    • Has at least Cardinal icon.png 7 cardinals
  • None of:
    • At least Cardinal icon.png 49 cardinals exist in the world
  • Any owned province:
    • Development.png Development is at least 10
    • Continent is Europe
    • Does not have a cardinal
Mean time to happen

480 months


Event button 547.png
Whatever we can do to help, we will.
  • Lose Administrative power.png 100 administrative power
  • One random owned province:
    • Limited to:
      • Development.png Development is at least 10
      • Continent is Europe
      • Does not have a cardinal
    • Gain a cardinal
Event button 547.png
Our administration has other priorities than nepotism.
  • Gain Administrative power.png 100 administrative power


Msg event.pngCardinal Minister


One of the cardinals in [Root.GetName] has proven to be a skilled administrator and already provides useful advice to the [Root.Monarch.GetTitle]. At this point, making him a minister in our government would almost be only a formality, but an important formality nonetheless, since he may grow more powerful yet. Having a cardinal in our service would certainly lend us credibility with the Pope and strengthen the sentiment that [Root.GetName] is a Catholic nation first and foremost.


 
Trigger conditions
  • None of:
    • Has country modifier "Cardinal in Administration"
  • Has at least Cardinal icon.png 1 cardinal
Mean time to happen

480 months


Event button 547.png
He has aided us well so far, so let us get the formality over with.
  • If The Cossacks.png The Cossacks DLC is active and this country has the Clergy.png clergy estate
    • The Clergy.png clergy estate gains Estate influence 5 influence for 20 years
  • Gain country modifier "Cardinal in Administration" for 7300 days
Event button 547.png
[Root.Monarch.GetName] does not need his advice to rule [Root.GetName].
  • Gain Prestige.png 10 prestige


Msg event.pngCardinal's Policies Upset Nobles


Since we made one of our cardinals a minister in our government, he has gone far beyond providing theological insights and innovated significantly in the administration of [Root.GetName]. Unfortunately, his suggestions of centralizing power are not possible without removing some authority from the nobles, who have begun to see him as an opportunist. At this point, trying to remove him from office over this dispute would probably mean we lost his loyalty altogether, but the nobles who stand to lose from his plans consider this a sacrifice easily worth making.


 
Trigger conditions
  • Has country modifier "Cardinal in Administration"
  • None of:
    • Has country modifier "Increased Centralization"
  • Has at least Cardinal icon.png 1 cardinal
Mean time to happen

1200 months


Event button 547.png
The minister is showing us the path to the future.
  • Gain country modifier "Increased Centralization" for 3650 days
  • One random owned province:
    • Limited to:
      • Any neighbouring province:
        • Is the country's capital
        • Province is owned by (Our country)
    • Noble rebels.png Noble rebels (size 2) rise in revolt
Event button 547.png
He has overstepped his authority and should be dismissed.
  • Remove country modifier "Cardinal in Administration
  • One random owned province:
    • Limited to:
      • Has a cardinal
    • Lose a cardinal


Msg event.pngCardinal Sins


While conducting espionage in one of our neighboring countries, our operatives shadowed a powerful man, a cardinal, and discovered that although his loyalty appears incorruptible, his morals are already corrupt beyond what the Church can possibly imagine. Although the details of his transgressions are not of interest to us, they may be of interest to the Pope and give us a chance to weaken our neighbor's influence in the Curia. On the other hand, having a hold on a man of his rank could be useful in many situations.


 
Trigger conditions
  • Has activated Espionage idea group.png Espionage Ideas
  • Religion is Catholicism Catholic
  • Any neighbouring country:
    • Has at least Cardinal icon.png 1 cardinal
Mean time to happen

1200 months


Event button 547.png
The Holy See must be informed of his actions.
  • One random neighbouring country:
    • Limited to:
      • Has at least Cardinal icon.png 1 cardinal
    • One random owned province:
      • Limited to:
        • Has a cardinal
      • Hidden effect:
        • Trigger province event "Cardinal Exposed" in 1 days
      • (explanatory tooltip - delete this line)
    • Gain opinion modifier "Exposed Cardinal" towards (Our country)
Event button 547.png
We can use this as blackmail to improve our spy network.
  • Gain Corruption.png 0.5 corruption
  • Gain country modifier "Blackmailing Cardinal" for 5 years


Msg event.pngCardinal Exposed


The cardinal in [Root.GetName] has been rumored to be of weak character, but has always been discrete enough not to warrant further investigation. Now it appears that foreign spies from [From.GetName] who have had their eye on him put an end to this and exposed his sins to the Pope. His days as a cardinal are numbered, and our power in the Curia will be weakened due to this untimely [From.GetAdjective] intervention.


 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Event button 547.png
What an underhanded way of getting at our influence.
  • Lose a cardinal